:: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
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Taivyx
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Personally the things that stands out to me are the superb underwater laser effects.
Great work on those.
Unbelievable underwater effects too, the blurrred lights and the bubbles really add to it.
I like the large cavern the CIS are crossing in the 5th picture, adds to the variety of the environment.
This could be a noob question, but where could I get the seaweed assets? Or are they your own?
Ez'Shz: Sun'Ken will definitely be a must-download for me.
Great work on those.
Unbelievable underwater effects too, the blurrred lights and the bubbles really add to it.
I like the large cavern the CIS are crossing in the 5th picture, adds to the variety of the environment.
This could be a noob question, but where could I get the seaweed assets? Or are they your own?
Ez'Shz: Sun'Ken will definitely be a must-download for me.
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Caleb1117
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Pfft. Easter eggs. That's just a cheap trick to get people to play your map more.Penguin wrote:Update: I've added 70% of the secret area! also added teleports around each different mode in secret areas so you can access the other modes areas. (so you can get into the 'real' secret area which is hidden in 1 mode area. Just need to figure out what to put in the 'real' secret area lol :/
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Penguin
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Ace_Azzameen_5
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Penguin
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Map would be to small and cluttered for one unless I slowed it down to the speed of a LAAT, but it wouldn't be able to get out of the mod, all areas are blocked off by terrian and objects so that you can just fly/walk over to each area :/
EDIT:
Update: Started work on the Assault mode arena, 98% done, just need to adjust some lights to flicker and add health/ammo droids in the side rooms. before I start on the lua and sides for it.
EDIT:
Update: Started work on the Assault mode arena, 98% done, just need to adjust some lights to flicker and add health/ammo droids in the side rooms. before I start on the lua and sides for it.
