SWBF Series Model Showcase Thread v3.0

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Fluffy_the_ic
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Re: Model Showcase Thread v3.0

Post by Fluffy_the_ic »

Lol, I love how it says that it was in BFII. If it was, it certainly wasn't in the assets anywhere XD
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Re: Model Showcase Thread v3.0

Post by Maveritchell »

Fluffy_the_ic wrote:Lol, I love how it says that it was in BFII. If it was, it certainly wasn't in the assets anywhere XD
It says no such thing.
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Re: Model Showcase Thread v3.0

Post by Aman/Pinguin »

Maveritchell wrote:
Fluffy_the_ic wrote:Lol, I love how it says that it was in BFII. If it was, it certainly wasn't in the assets anywhere XD
It says no such thing.

It did. Look at the article's History. Somebody changed it today.
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Re: Model Showcase Thread v3.0

Post by Fluffy_the_ic »

Lol. Good to know.
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Re: Model Showcase Thread v3.0

Post by RepSharpshooter »

Aman/Pinguin wrote:
Maveritchell wrote:
Fluffy_the_ic wrote:Lol, I love how it says that it was in BFII. If it was, it certainly wasn't in the assets anywhere XD
It says no such thing.

It did. Look at the article's History. Somebody changed it today.
And somebody added it back. Well, the A280 is in swbfII if you count my 1.2 patch, although that doesn't count :) .
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Re: Model Showcase Thread v3.0

Post by Maveritchell »

RepSharpshooter wrote:
Aman/Pinguin wrote:
Maveritchell wrote:
Fluffy_the_ic wrote:Lol, I love how it says that it was in BFII. If it was, it certainly wasn't in the assets anywhere XD
It says no such thing.

It did. Look at the article's History. Somebody changed it today.
And somebody added it back. Well, the A280 is in swbfII if you count my 1.2 patch, although that doesn't count :) .
And now it's fixed back. Again. I don't know why someone would change it back just to be contrary, especially when I posted a reference the first time.

Edit: Ha ha, victory achieved in edit war vs. vigilante obstinate editor! I am so immature.
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Re: Model Showcase Thread v3.0

Post by obiboba3po »

here is a pretty simple edit i made of the cis rifle, its supposed to be a double barrel shotgun, but not realistic i just made this up as i went along :P
Hidden/Spoiler:
Image
wireframe
Hidden/Spoiler:
Image
edit: ingame screen
Hidden/Spoiler:
Image
oh and credits to lucasarts/pandemic for making the original model
Last edited by obiboba3po on Tue Jan 13, 2009 8:51 pm, edited 2 times in total.
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Re: Model Showcase Thread v3.0

Post by Frisbeetarian »

Maveritchell wrote:Edit: Ha ha, victory achieved in edit war vs. vigilante obstinate editor! I am so immature.
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Re: Model Showcase Thread v3.0

Post by (RAPTOR)BENSTWO{SGT} »

obiboba3po wrote:here is a pretty simple edit i made of the cis rifle, its supposed to be a double barrel shotgun, but not realistic i just made this up as i went along :P
Hidden/Spoiler:
Image
wireframe
Hidden/Spoiler:
Image
edit: ingame screen
Hidden/Spoiler:
Image
oh and credits to lucasarts/pandemic for making the original model
Very creative. Looks like an oom-9 blaster rifle (I think) with an extra blaster. Does it actually fire two shots? :P
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Re: Model Showcase Thread v3.0

Post by obiboba3po »

well it only has one hp is thats what youre asking.(i didnt feel the need for another one, theyre so close together and its a shotgun) i made an odf that allows you to shoot 2 shots as fast as you want before the shotdelay kicks in so yes, it fires twice :P
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Re: Model Showcase Thread v3.0

Post by Delta-1035 »

I love that obi :thumbs:
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Re: Model Showcase Thread v3.0

Post by Tygr »

obiboba3po wrote:here is a pretty simple edit i made of the cis rifle, its supposed to be a double barrel shotgun, but not realistic i just made this up as i went along :P
Hidden/Spoiler:
Image
wireframe
Hidden/Spoiler:
Image
edit: ingame screen
Hidden/Spoiler:
Image
oh and credits to lucasarts/pandemic for making the original model
Very nice!

Me want pretty gun. :lol:
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Re: Model Showcase Thread v3.0

Post by obiboba3po »

lol thanks guys :D ima wondering, shall i release this along with a few other guns ive edited? (and not posted yet)
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Re: Model Showcase Thread v3.0

Post by Tygr »

obiboba3po wrote:lol thanks guys :D ima wondering, shall i release this along with a few other guns ive edited? (and not posted yet)
That would be awesome.
:yes: :bowdown:
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Re: Model Showcase Thread v3.0

Post by RepSharpshooter »

Image

As opposed to this:
Hidden/Spoiler:
Image
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Re: Model Showcase Thread v3.0

Post by Deviss »

RepSharpshooter wrote:
Hidden/Spoiler:
Image
As opposed to this:
Hidden/Spoiler:
Image
uoo :shock: amazing, greatest details :eek:, the shoulder is the same than the original model or the same than clone commando's model??
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Re: Model Showcase Thread v3.0

Post by RepSharpshooter »

I subdivided the original for more detail (like almost everything else).
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Re: Model Showcase Thread v3.0

Post by Fluffy_the_ic »

O_O You're positive BFII could run this? Eh. It's awesome. :D

And now mah turn:
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A space station. I'd show you the entire model, but, as last time, the base is just a basic cylinder that I made into a giant downward "stalactite." Certain people on my XFire list may know that this is my 3rd version of it. The other two were failures, in different senses of the word. :(
Last edited by Fluffy_the_ic on Fri Jan 16, 2009 12:28 pm, edited 2 times in total.
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Re: Model Showcase Thread v3.0

Post by DarthD.U.C.K. »

Fluffy_the_ic wrote:O_O You're positive BFII could run this? Eh. It's awesome. :D
yes, battlefront can handle much more then the shipped polycount
Last edited by DarthD.U.C.K. on Fri Jan 16, 2009 12:29 pm, edited 1 time in total.
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Re: Model Showcase Thread v3.0

Post by Fluffy_the_ic »

DarthD.U.C.K. wrote:
Fluffy_the_ic wrote:O_O You're positive BFII could run this? Eh. It's awesome. :D
yes, battlefront can handle much more then the shipped polycount
lol. Well, my question was 1/2 about the poly count, 1/2 about the awesomeness of it. :P
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