Naboo: Gungan Hideout *RE_Dload* v1.2, final version coming
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1z2x3c
- 3rd Warning

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Re: Naboo: Gungan Hideout
Thanks Teancum, im working on file size prob, now mungeing. File size: max of 220 mb uncompressed
@negah, i dont think i should fill in that area, but ill see what i can do, a few more trees shouldnt hurt,
but ty for all the advice
http://img219.imageshack.us/my.php?imag ... 842oc9.png
http://img219.imageshack.us/my.php?imag ... 939fr7.png
http://img219.imageshack.us/my.php?imag ... 037ud1.png
http://img219.imageshack.us/my.php?imag ... 149yn2.png
http://img219.imageshack.us/my.php?imag ... 243wq0.png
http://img520.imageshack.us/my.php?imag ... 524mx7.png
http://img520.imageshack.us/my.php?imag ... 310en5.png
http://img520.imageshack.us/my.php?imag ... 803kg2.png
http://img520.imageshack.us/my.php?imag ... 244fy6.png
pics taken by Fingerfood
DLOAD RighT HErEhttp://files.filefront.com/NGHv11rar/;9 ... einfo.htmlv1.1
@negah, i dont think i should fill in that area, but ill see what i can do, a few more trees shouldnt hurt,
but ty for all the advice
http://img219.imageshack.us/my.php?imag ... 842oc9.png
http://img219.imageshack.us/my.php?imag ... 939fr7.png
http://img219.imageshack.us/my.php?imag ... 037ud1.png
http://img219.imageshack.us/my.php?imag ... 149yn2.png
http://img219.imageshack.us/my.php?imag ... 243wq0.png
http://img520.imageshack.us/my.php?imag ... 524mx7.png
http://img520.imageshack.us/my.php?imag ... 310en5.png
http://img520.imageshack.us/my.php?imag ... 803kg2.png
http://img520.imageshack.us/my.php?imag ... 244fy6.png
pics taken by Fingerfood
DLOAD RighT HErEhttp://files.filefront.com/NGHv11rar/;9 ... einfo.htmlv1.1
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Grev
- Hoth Battle Chief

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Re: Naboo: Gungan Hideout
Map looks cool, very original, but I would reccomend several rounds of beta... That way each time you edit, you can have people test until its the 100% you need...
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Guest
Re: Naboo: Gungan Hideout
nice that you fixed that big size problem
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Caleb1117
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Re: Naboo: Gungan Hideout
The FX squares are cause you are missing some effect TGA's, just look through the .fx file, for TGA names, and get them from the assets, or data_ABC/common/effects.
- DarthD.U.C.K.
- Master of the Force

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Re: Naboo: Gungan Hideout *updated*to v1.1, v1.2 expedted by mon
nice!
but it dont looks like swamp!
but it dont looks like swamp!
Last edited by DarthD.U.C.K. on Sat Jan 12, 2008 7:04 am, edited 1 time in total.
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Guest
Re: Naboo: Gungan Hideout *updated*to v1.1, v1.2 expedted by mon
yeah thats true, you could make the map a bit darker and add some dagobah stuff to make it swampish
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1z2x3c
- 3rd Warning

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Re: Naboo: Gungan Hideout *updated*to v1.1, v1.2 expedted by mon
....swampish???
the battle for naboo was in a grass field........ movie 1
... it is a bit darker in v1.2 and rain & stuff
the only prop i have is when the n1 takes off the effect is black squares but i cant solve..... saddly
the battle for naboo was in a grass field........ movie 1
... it is a bit darker in v1.2 and rain & stuff
the only prop i have is when the n1 takes off the effect is black squares but i cant solve..... saddly
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Caleb1117
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Re: Naboo: Gungan Hideout *updated*to v1.1, v1.2 expedted by mon
1z2x3c wrote:....swampish???
the battle for naboo was in a grass field........ movie 1
... it is a bit darker in v1.2 and rain & stuff
the only prop i have is when the n1 takes off the effect is black squares but i cant solve..... saddly
Caleb1117 wrote:The FX squares are cause you are missing some effect TGA's, just look through the .fx file, for TGA names, and get them from the assets, or data_ABC/common/effects.
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1z2x3c
- 3rd Warning

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Re: Naboo: Gungan Hideout *updated*to v1.1, v1.2 expedted by mon
,..... i tryed, none work.....its not cool
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Guest
Re: Naboo: Gungan Hideout *updated*to v1.1, v1.2 expedted by mon
i mean not the whole battle but gungan hideout, in the movie it was a bit dark, you could add light fog to the gungan spawnpoints
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1z2x3c
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Re: Naboo: Gungan Hideout *updated*to v1.1, v1.2 expedted by mon
... didnt think of that, ill add trees and shadow regions.... or are there other wats of making a cirtain area darker?
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Guest
Re: Naboo: Gungan Hideout *updated*to v1.1, v1.2 expedted by mon
i dont really know i have no idea of modding, but im sure you could make the water texture a bit darker (sth like dark green), and add some plants/grass in the water
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1z2x3c
- 3rd Warning

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Re: Naboo: Gungan Hideout *RE_Dload* v1.2, final version coming
v1.2 has been realeasted all probs fixed exept for sounds, there are telepeorts which take you to a secret location with a ship to dominate all other ships... cool....
i just today about 6 hours ago, hached a baby duckling who knows who his mom is... me
plz, if you find a bug, tell me so i can fix!! ty , re-dload plz
i just today about 6 hours ago, hached a baby duckling who knows who his mom is... me
plz, if you find a bug, tell me so i can fix!! ty , re-dload plz
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Guest
Re: Naboo: Gungan Hideout *RE_Dload* v1.2, final version coming
downloading right now
but im in a hurry right must learn for my exams (one test today, another one tomorrow, one next week and a presentation) so dont expect my feedback fast, however i think there will be no bugs in this version
EDIT: here we go
- droid starfighter, n1 starfighter, stap and this naboo tank are missing sounds
- you have still some black squares when landing or taking off
- it seems that musik is not always playing, sometimes you must first get in a vehicle to make it playing (same problem was dathomir: exiles revenge)
EDIT: WHOOPS, it seems that i messed something up last time, now i redownloaded the map, then deleted the old one and installed this and all the bugs are gone, awesome map, love the weather, sorry for posting outdated info last time
but im in a hurry right must learn for my exams (one test today, another one tomorrow, one next week and a presentation) so dont expect my feedback fast, however i think there will be no bugs in this version
EDIT: here we go
- droid starfighter, n1 starfighter, stap and this naboo tank are missing sounds
- you have still some black squares when landing or taking off
- it seems that musik is not always playing, sometimes you must first get in a vehicle to make it playing (same problem was dathomir: exiles revenge)
EDIT: WHOOPS, it seems that i messed something up last time, now i redownloaded the map, then deleted the old one and installed this and all the bugs are gone, awesome map, love the weather, sorry for posting outdated info last time
- elfie
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Re: Naboo: Gungan Hideout *RE_Dload* v1.2, final version coming
the map looks very good. I especially like the purple gungan dome.
