Boras II: Stunt Course - New Version Released!!

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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SBF_Dann_Boeing
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Post by SBF_Dann_Boeing »

sadly im having a serious issue with the map. cw crashes for no reason. nothing is hinted in the Bfront2 log or munge log. I've messed with the lua every way possible so it doesnt read from my custom sides. it still crashes. i cleaned the cw sides and tried again it still crashes. so this may mean the project will have to be cancelled unless by some miracle i find some solution to the problem...
Nihilus

Post by Nihilus »

ya this map had a few errors like that but over all its very good :wink:
SymbolS

Post by SymbolS »

ok how about this, you delete the cw era and maybe add the troopers that u love to the imp and all side?

to delete the cw side well...respond
Protector_Pulch

Post by Protector_Pulch »

Oh no. This glourious project is about to die. Fierfek. At least there's already a good version of it out and working.
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Post by SBF_Dann_Boeing »

I may have to resort to doing what i did with RoC, and reconfigure the map (so the addon folder would no longer be BR2). anyway hopefully this works and i don't end up with the same problem. if I don't, the project will continue. Also a new vehicle will be in the map hopefully. they will be racing/stunt pods. no not like in bf1. these will have the design of Rends Coruscant City's speeders but they will be a hover vehicle instead like the tanks, but they are elevated much higher.
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Post by SBF_Dann_Boeing »

i got CW to not crash and i had to make a new source folder/ addon folder for it and it's key will now be BORg_con and BORc_con instead of BR2g_con and BR2c_con.

here are some screens:
The Geonosian Rocket-God Launcher (u cant see the geonosian cuz of all the rockets, it fires 100 rockets per second)
Image
Jet Jedi, weapons include Emp Launcher, single saber (with smash), and dual sabers:
Image
Imperial Marine:
Image
Imperial Sniper:
Image
Protector_Pulch

Post by Protector_Pulch »

These skins are fine work. Ah, I see, you've added the mine chucking jawa to the imperial side...as a unit, or as a hero ?

Maybe you should include a specific arena with lots of locals to slaughter in it, because on a map like this you will seldomly meet enemies, so all your cool new weapons are useless. The arena would be a good place for 'testing' them.
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Post by SBF_Dann_Boeing »

unit, and im also trying to add a fighting aspect to the map.
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Post by SBF_Dann_Boeing »

here are the racing pods (modded from Rends' models)
Image
Image
Protector_Pulch

Post by Protector_Pulch »

Can these vehicles do those awesome jumps that are possible with speeder bikes, too ?
SymbolS

Post by SymbolS »

cool vehicle skins!!
Pereza0

Post by Pereza0 »

Are you reskining them? Other question
Is it gonna be racing mode, conquest but with AI racers (like it was), neither or both?
Redneck-Alcatraz

Post by Redneck-Alcatraz »

Jet Jedi, weapons include Emp Launcher, single saber (with smash), and dual sabers:
can you get the source files for that so that I could use something similar for my map. (will list you as the originator for it)
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Post by SBF_Dann_Boeing »

these can jump even higher than tanks and speeders, and they go faster. they have a laser cannon and missile launcher

they already have modified skins. the mode really wont seem that different in terms of goals and such but i might relocalize it.

the source files for this map wont be released for a while (i haven't even finished the map yet)
Redneck-Alcatraz

Post by Redneck-Alcatraz »

OK but when you do will you let me know?
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Post by SBF_Dann_Boeing »

sure thing
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Post by SBF_Dann_Boeing »

Screens of the Rebel Marine, and Chief Ewok (hero)
Image
Image

Chief Ewok has an Areal Ewok Rocket Attack and a giant lightsaber
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Post by Elmo »

WOW! :shock: That looks wierd. But it's a cool addition to the game! Nice work Dann!
Protector_Pulch

Post by Protector_Pulch »

Oh, the rebel marine would be a good skin if it was to be included in an ordinary map - but for this map, it isn't strange enough.

The concept of the ewok is cool, but again: The skin isn't strange enough. If you get the chance to create something wierd, do so !
Pereza0

Post by Pereza0 »

You could may try to modify some pilots so they look more or less like Moto GP...
Id like to see sth like Dani Pedrosa there :lol:
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