Clone Wars - Space Boz Pity

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Should every ship be destroyable?

Yes man would be awesome!
82
86%
Maybe it doesn't matter.
8
8%
No that's bad.
5
5%
 
Total votes: 95
Darth_Squoobus
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Re: Clone Wars - Space Boz Pity

Post by Darth_Squoobus »

Executer94 wrote:I mean the consular-class not the lucrehulk :D

I made the consular-class flyable but it has no collision also before :(
Then you're in luck. I'm currently modelling a flyable consular-class based on the ones seen in The Stark hypersace War.
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Re: Clone Wars - Space Boz Pity

Post by Executer94 »

Sounds interesting.

Will you upload it?
JadenWolf32

Re: Clone Wars - Space Boz Pity

Post by JadenWolf32 »

Wow! Awesome, ad some pics of both of them

(off topic)The consular class you're making Darth_Squoobus , is similar to the desert skiff, I mean does someone pilot and the other shoots(off topic)
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Re: Clone Wars - Space Boz Pity

Post by Darth_Squoobus »

Executer94 wrote:Sounds interesting.

Will you upload it?
That's up in the air, as it's still unfinished.
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Re: Clone Wars - Space Boz Pity

Post by Executer94 »

JadenWolf32 wrote:
(off topic)The consular class you're making Darth_Squoobus , is similar to the desert skiff, I mean does someone pilot and the other shoots(off topic)
That would be awesome! Maybe to great to do that...

Update:


Image
Republic Corvette in lower hanger.
Image
Corvette flying near a destroyer (with yet missing turrets).
Image
Corvette near a major venator.
Image
Some Venators are missing because of the large distance.


Comments? :D

Credit for the Corvette goes to:
Model : Warb Null
Skin : Arvis Taljik
Uploading to GT: Battlefiler
Last edited by Executer94 on Mon Apr 05, 2010 11:15 am, edited 1 time in total.
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Re: Clone Wars - Space Boz Pity

Post by genaral_mitch »

Wow, those pics are incredible! Good job!
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Re: Clone Wars - Space Boz Pity

Post by Darth_Spiderpig »

Wow.

Very good idea using the Polis Massan tunnel for the hatch entrance in the underside hangar. :thumbs:
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Re: Clone Wars - Space Boz Pity

Post by impspy »

Nice update :thumbs:
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Re: Clone Wars - Space Boz Pity

Post by Eggman »

This is just my preference for layouts, but I think the Recusant cruisers should be spun around so they aren't facing in the same direction as the Venators. It just looks odd to have everything facing in the same direction.
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Re: Clone Wars - Space Boz Pity

Post by Executer94 »

Thanks guys :D
This is just my preference for layouts, but I think the Recusant cruisers should be spun around so they aren't facing in the same direction as the Venators. It just looks odd to have everything facing in the same direction.
You are right. I will turn them but it's difficult to do that with venators.
I allready turned a Munificent, but that's no problem.
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Re: Clone Wars - Space Boz Pity

Post by Darth_Spiderpig »

Executer94 wrote:I will turn them but it's difficult to do that with venators.
Difficult?
It is really frustrating imo. :lol:
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Re: Clone Wars - Space Boz Pity

Post by Eggman »

I wouldn't worry about the Venators. What I'd do is keep the Venators in their current direction, but flip the CIS ships around - just multi-select both sides of the ship, along with any turrets/objects attached to them, and rotate them as a group (I think you need to hold 'z' down to keep them attached as they rotate).
JadenWolf32

Re: Clone Wars - Space Boz Pity

Post by JadenWolf32 »

:eek: :bowdown: :eek: !!!! Awesome pics. Told you the consular would give a nice touch!!

Is that the new Lucrehulk???

(off topic) the map gets better and better! thank god i have already asked you to betatest because your going to have a full line of them!(off topic)
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Re: Clone Wars - Space Boz Pity

Post by Ping »

My only suggestion would be, if possible, to reskin that Corvette. I seem to remember that they were red, but hey, it's your map. :wink:
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Re: Clone Wars - Space Boz Pity

Post by Darth_Spiderpig »

Well. that ship has been converted from EaW, that means the color is in an alpha channel or something (otherwise it won't change the color when selecting a different team online)
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Re: Clone Wars - Space Boz Pity

Post by Nova Hawk »

Dude, that's pretty awesome. Nice update. :thumbs:
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Re: Clone Wars - Space Boz Pity

Post by Executer94 »

JadenWolf32 wrote::eek: :bowdown: :eek: !!!! Awesome pics. Told you the consular would give a nice touch!!

Is that the new Lucrehulk???

(off topic) the map gets better and better! thank god i have already asked you to betatest because your going to have a full line of them!(off topic)
Thanks and you did! :D

No it isn't, the old one is still there but I will replace it with the new one.

It's a bit earlie to beta. You would give me a laaaarge report , Got a little patience :lol:

@Ping I'll try but if it's not possible like Darth_Spiderpig said we have to live with it.

Nova Hawk wrote:Dude, that's pretty awesome. Nice update. :thumbs:
That's great to hear that from you! :)


And if there is anything I should change, add or delete tell me!
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Re: Clone Wars - Space Boz Pity

Post by Darth_Spiderpig »

Anything to add...I had something in mind, hang on, I try to remember....


Ah yes, how would a Medical Space Station be?
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Re: Clone Wars - Space Boz Pity

Post by Executer94 »

Nice idea man :thumbs:


I could mix that with some stock props.

I will try. Does anyone has an idea how to realese that station?
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Re: Clone Wars - Space Boz Pity

Post by Maveritchell »

I hate to be the voice of opposition (no just kidding I love that), but I'm not seeing a whole lot in these screenshots. Not to say that it's necessarily not a good map, but all I see is a showcase of other people's models - the design itself is just a bunch of ships in rows. I haven't seen a lot of the actual map design.

The Venators look terrible - that tiled texture is awful at a distance.
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