On one side of the map I raise the terrain to a small hill to support a base like construction... (out of the water level)
It all looks good in Zeroedit, I sink the buildings into the hill, make terrain alterations to make sure there are no gaps or glitches, etc.
Place props, place buildings, place CPs.
Then I munge.
Then I test...
Now mind you in zeroedit all you are about to see are supposed to be sunk into a small hill...

In this one you can see the small hill in the distance...

here is me jetjumping up to one of my floating buildings and looking at the traitorous hill.

looking around in confusion...

cursing the traitorous hill for it's mobility.
Why is my mountain moving?
or rather... is my buildings moving? and has it to do with the water by anychance?
I am confused... I build ARC: Theed Estate with no problems like this, and that map has a whole palace balanced on a cliff... with can't this little hill sit still?



