I've put up a quick page on the extractor status, you can always get the latest version from here:
11/11/04
0.0.7 is out
http://www.zaptillion.net/swbf/extract.zip
First attempt at texture extraction. Some work great, others fail horribly
0xF266 is an important vertex type that doesn't seem to work quite right yet....
To view the models, you either need meshviewer from the direct x sdk, or something like quick3d viewer http://www.quick3d.com/ (you have to register here to get it) or here http://www.softpedia.com/public/cat/11/ ... -116.shtml (no registration needed...)
After running, the models will be in a directory name [name of the lvl file]\modls
Status page:
http://www.zaptillion.net/swbf/

