Hypori: Grievous Attacks v.2 NOW AVAILABLE!!

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

Moderator: Moderators

Post Reply
LordGrievous13

RE: V2 RELEASED AT LAST

Post by LordGrievous13 »

Awesome map I got 147 kills to 2 deaths
User avatar
SBF_Dann_Boeing
Groove Walrus
Groove Walrus
Posts: 1529
Joined: Wed Aug 31, 2005 11:33 pm
xbox live or psn: No gamertag set
Location: An Igloo High Upon a Mountain Top

RE: V2 RELEASED AT LAST

Post by SBF_Dann_Boeing »

I also submitted it to SWBFFiles, and if they host it, i will post the link here.
aadd222

RE: V2 RELEASED AT LAST

Post by aadd222 »

Love the assult mode.
But Greivous is too strong,i finish the entire map without 1 death.Maybe you should give Ki Adi Mundi the same health.
And first i use Greivous,the AI won't spawn.Then i killed myself,and the AI start to spawn.
the second time the AI just won't spawn doesn't matter how many time i respawn.
When you throw the red saber,there is a blue light with it.
User avatar
SBF_Dann_Boeing
Groove Walrus
Groove Walrus
Posts: 1529
Joined: Wed Aug 31, 2005 11:33 pm
xbox live or psn: No gamertag set
Location: An Igloo High Upon a Mountain Top

RE: V2 RELEASED AT LAST

Post by SBF_Dann_Boeing »

eli mode was mainly intended for online play
Trans

RE: V2 RELEASED AT LAST

Post by Trans »

I'm downloading now, this looks great! and if you see this soon don't close the server I'm coming :P
MasterKenobi

RE: V2 RELEASED AT LAST

Post by MasterKenobi »

I download thi. Awesome new version. Thank you. Your new map is great!
Guest

RE: V2 RELEASED AT LAST

Post by Guest »

Again:

nice! This map isn`t new version, it is a new map! Great decoration...
User avatar
SBF_Dann_Boeing
Groove Walrus
Groove Walrus
Posts: 1529
Joined: Wed Aug 31, 2005 11:33 pm
xbox live or psn: No gamertag set
Location: An Igloo High Upon a Mountain Top

RE: V2 RELEASED AT LAST

Post by SBF_Dann_Boeing »

any issues/glitches people had with the new version?
yankeefan05
Sith
Sith
Posts: 1288
Joined: Fri Mar 31, 2006 9:02 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: New York City
Contact:

Post by yankeefan05 »

I havent found any glitches yet.
MasterKenobi

Post by MasterKenobi »

I found one bug. When I throw lightsaber and attack it have blue smug. This problem is when I play as jedi master with two lightsabers, red and yellow.
MartinK

Post by MartinK »

I loved the map, it's great, and I didn't find any bug yet, but i hope there isn't anything wrong with the map
PvtParts
Jedi
Jedi
Posts: 1001
Joined: Mon Apr 03, 2006 9:12 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set
Location: plundering yer booty

Post by PvtParts »

It was fun. I enjoyed it. Big improvement over the last version.

Good to see you didnt quit after than bump about another doing a similar map.

Keep it up.

My only suggestion is to add more units, it seemed a little bare compared to you last version. And assault needs more people too. I dont mean reinforcements, I mean on-field units.
User avatar
SBF_Dann_Boeing
Groove Walrus
Groove Walrus
Posts: 1529
Joined: Wed Aug 31, 2005 11:33 pm
xbox live or psn: No gamertag set
Location: An Igloo High Upon a Mountain Top

Post by SBF_Dann_Boeing »

assault was intended mainly for online play and also to be more realistic to the battle from the cartoon, the blue flash when u throw ur lightsaber and do arial attacks can easyily be fixed in future versions.

Things to be fixed in possible future versions
Mundi slightly more powerful and faster, plus recharging health
blue shimmer of Barrack's saber will be fixed
fixed flight path for arc gunship
enhanced gcw
playable conquest in online play
possibly get aayla back in
more ARC division rep units

if anyone finds any major bugs plz report them to me, so far the fixes above seem to be the only problems.
Last edited by SBF_Dann_Boeing on Sat May 27, 2006 12:18 pm, edited 1 time in total.
User avatar
SBF_Dann_Boeing
Groove Walrus
Groove Walrus
Posts: 1529
Joined: Wed Aug 31, 2005 11:33 pm
xbox live or psn: No gamertag set
Location: An Igloo High Upon a Mountain Top

Post by SBF_Dann_Boeing »

File now also available at Filefront: http://starwarsbattlefront.filefront.co ... acks;63219
LordGrievous13

Post by LordGrievous13 »

Just a small glitch theres an area under part of the center CP that has no textures but aside from that and the lightsaber glitch that has already been mentioned the map looks awesome
t3tine

Post by t3tine »

the screenes are awesome!
n0bs

Post by n0bs »

i really enjoyed this map heh nice to see mace and yodi in there too and i really like that force jump put in for grevious ummm thers just a couple things that i think wud make this map the best clone wars series reproduction map (lol wait isnt this the only map recreated from the series?....nyways) umm really boost up the health on that gunship and for the weapons try to use the weapons on the laat in the geonosis engagement map...its somewhere in these forums u'll know what i mean if u plaeyed that map its really powereful and can destory piles apon piles of SBD's umm and really boost up the ARC troopers so they can somewhat be a match against the overwheleming number of SBD's otherwise excellent map good job 2 big thumbs up man
Jedi_Trooper

Post by Jedi_Trooper »

not a bad map but i dont really like it. :? i can never win as jedi and it really lags up my computer with like 500 droids and however many jedi and clones on the field at a time.
srry but just not my kind of map.
yankeefan05
Sith
Sith
Posts: 1288
Joined: Fri Mar 31, 2006 9:02 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: New York City
Contact:

Post by yankeefan05 »

Its a fun map to kill a lot of CIS in 1 life. Its not laggy for me. I havent played it online, but it will probably be very laggy for the Rep vs. CIS conquest.
MasterChiefRulZ

Post by MasterChiefRulZ »

If it's alright with Teancum, maybe you could use the Red and blue Arc Clone units he has in the SWBF1 mappack, for use in this map. Would give it more authenticity towards the Clone Wars series, and look better.
Post Reply