*WIP* Utapau: Descent
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XxDepredationxX
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Caleb1117
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Xavious
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wierd165
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Enigmas
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lol, I guess I just assumed that, ya know, since we are playing a war game, some actual strategy would only improve one's gaming experience.Hebes24 wrote:Military strategy is fun! (Wait....)
I don't see much fun in madly charging into a base, nearly invulnerable to enemy fire. I've noticed this balance of gameplay and realism has been at odds on these forums for a while now.
I'm not saying one shot=kill, but instead simply integrating proper flanking maneuvers and perhaps some scripted covering fire from the rim.
Ultimately this would allow for a more climactic feel while simultaneously satisfying many of the posters from the first page's urges for a more strategic feeling map.
Climactic Feel = Star Wars
Strategy = Good Game (IMO)
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Xavious
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Update:
Here's a pic of the Republic's landing area. I'm probably going to add some gunship props here later.

And I've added a Venator in the sky that spawns gunships. (And of course, troopers to fly them)

Good idea? Bad idea?
Also, I've messed a bit with the terrain textures. Does this look better than the first screenshot?
Here's a pic of the Republic's landing area. I'm probably going to add some gunship props here later.
And I've added a Venator in the sky that spawns gunships. (And of course, troopers to fly them)
Good idea? Bad idea?
Also, I've messed a bit with the terrain textures. Does this look better than the first screenshot?
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YankFan1950
I'm just a big fan of venator's in maps spawning vehicles because that is wat they did maybe add a LAAT/c with an ATTE that would rly rock if u pulled it off also change the rep skins they rly stink i hate the blue. Also add turrets (on the venator) that can be controlled from the inside and auto turrets that shoot the groud troops or other ships
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XxDepredationxX
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- valiant
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Xavious
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Xavious
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XxDepredationxX
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