*WIP* Khimera Jungle *WIP*

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YankFan1950

Post by YankFan1950 »

Ok so Khimera Jungle kinda crashed and i couldn't figure out the problem so I mad a new and better version that IMO looks much better and has a better fps and better overall quality than the original.

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This is gonna be Cooooooooooooooool
Xavious
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Post by Xavious »

Nice. I like the sky. The volcano looks sweet.
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Post by Jawa_Killer »

nice vulcano idea^^
a_speck_of_dust

RE: *WIP* KHIMERA JUNGLE *WIP*

Post by a_speck_of_dust »

wow... it's been a long time since I checked this out, Yankfan. This is looking better and better!
squid11

Post by squid11 »

Awesome I love these. I cant wait for them to come out. Amazing Good mods. Will you be able to go inside the volcano? You know a little mustafar like spin.
YankFan1950

Post by YankFan1950 »

yes and no inside the volcano is a passage that leads into the magma chamber where you see the lava and lots of lava fxs. Also you can see through the top of the volcano and see the sky throught the hole (vent). COOOL Huh?? Speck gave me that idea.
squid11

Post by squid11 »

Awesome, is the eruption going to be continuos, timed, or set off?
YankFan1950

Post by YankFan1950 »

originally it was gonna be an entire volcanic island but it was extremely hard to animate and didn't look good so now there is an area of all dried lava with wookie village ruins in it. Also the eruption is continuious and sparks fly down to the forest. Finnaly does anyone know a good "rumbling" sound region and what it is called.
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Post by Ace_Azzameen_5 »

It wouldn't be hard at all to script that Volcano on a timer. The effect emmiter object could be killed and respawned.
YankFan1950

Post by YankFan1950 »

yeah but how i did it looks cool
Guest

RE: *WIP* KHIMERA JUNGLE *WIP*

Post by Guest »

How make that volcano? (pic 2)
YankFan1950

RE: *WIP* KHIMERA JUNGLE *WIP*

Post by YankFan1950 »

make a huge mountain then use the select terrain height and put it at maybe 2/3 of the way up and "pain the entire top of the mountain that height. Then make a small depression on top and texture it and your done.
Guest

RE: *WIP* KHIMERA JUNGLE *WIP*

Post by Guest »

YankFan1950
make a huge mountain then use the select terrain height and put it at maybe 2/3 of the way up and "pain the entire top of the mountain that height. Then make a small depression on top and texture it and your done.
?????
YankFan1950

RE: *WIP* KHIMERA JUNGLE *WIP*

Post by YankFan1950 »

ok you do this in zero editor it's really simple.

1) Make a big hill using terrain raise
2) use the "terrain height pick" tab and use it to select the terrain height of somewhere 2/3 to the top of the mountain.
3) using the "paint terrain" tab paint the top of the hill flat using the height you selected
4) Using textures make the volcano look real
5) make a small depression on the top of the volcano and add lava textures to it
6) add desired effects timed effects and .fxs.
Guest

RE: *WIP* KHIMERA JUNGLE *WIP*

Post by Guest »

YankFan1950
thanks for tutorial)))
YankFan1950

RE: *WIP* KHIMERA JUNGLE *WIP*

Post by YankFan1950 »

no prob just do me a favor could you give me credit if you ever use it.

Thanks Hope you like the one in this KILLER map

YaNkFaN 1950
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RE: *WIP* KHIMERA JUNGLE *WIP*

Post by Taivyx »

Looks awesome
Especially the volcano
YankFan1950

RE: *WIP* KHIMERA JUNGLE *WIP*

Post by YankFan1950 »

thanks it's now done and waiting for speck to get back from a class trip to DC to send it to FF
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