Help me.. :(

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Gabriël

Help me.. :(

Post by Gabriël »

Ok Here is my story

I textured my map and all... looks cool (i think) and i tought... 'Lets test it out'

so i started SPTEST and it gave me an error that it cant be started becouse binkw32.dll could not be found...

It also said i could fix that by reinstalling the programm.. so i did that..
And i still have the error... :cry: :cry:

Help me..!!


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Epena
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RE: Help me.. :(

Post by Epena »

I had that same problem. What I did was find binkw.dll on google and installed it in my BFBuilder assets folder. But, then I ran into another error. I needed binsetvolume@12. And couldn't find that on google. It was at that time, that someone pointed out that I needed SPTest.exe in my Battlefront GameData folder!

Just move it over there and then it'll work for ya. ;)
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Post by -_- »

*sigh*... DONT ANY OF U READ THE DOCS!??!
Gabriël

Post by Gabriël »

Ok thanks Epena it works now but i have an other problem now..

when i try to play my map it loads and then it crashes... help
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Epena
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Post by Epena »

Eh, you mean after it's munged? As in, not in ZeroEdit?

I had that prob as well. Only thing I could do was start over. Sorry.
Gabriël

Post by Gabriël »

Yes.. i cleaned and munged it all and i want to test the map..
on the load menu the little load meter on the bottom right goes one round and then the game crashes
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Post by Delta_57_Dash »

check your bfront.log, it'll tell you all problems
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Post by -_- »

make sure u have the patches
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