How do you place an effect in ZE?
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genaral_mitch
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How do you place an effect in ZE?
How do you place an effect in ZE? What I mean is, on Mustafar there's those lava bursts that come out of the volcano and in Endor, there's the fire on the sticks.
- DarthD.U.C.K.
- Master of the Force

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Re: How do you place an effect in ZE?
you need a n emitterobject to which you attach the effect
in the dagobah assets you can find an invisible msh (editor_grasspatch or something like this) aswell as some emitterodfs which you can use as reference/base
in the dagobah assets you can find an invisible msh (editor_grasspatch or something like this) aswell as some emitterodfs which you can use as reference/base
- Battleffront_Conquer
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Re: How do you place an effect in ZE?
for the fire on the torches on Endor they have a hard point (hp) attached to the object allowing them to attach an effect to it
- DarthD.U.C.K.
- Master of the Force

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Re: How do you place an effect in ZE?
the hardpoint is in the objects msh
- Battleffront_Conquer
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Re: How do you place an effect in ZE?
thats what I meantDarthD.U.C.K. wrote:the hardpoint is in the objects msh
