Enviro-Packs (4)

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What would you like the next pack to be (of the following three options)?

Poll ended at Tue Feb 16, 2010 1:39 am

"Alien" Plants
6
40%
Pine Trees
6
40%
Crystals
3
20%
 
Total votes: 15
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Sky_216
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Enviro-Packs (4)

Post by Sky_216 »

These will be several packs of prop assets I'm making. The idea is to make a wide variety of natural objects, such as (lots of) plants, mushrooms, rocks, crystals and organic structures for use in maps, to give more variety to the environments people use for there maps. Oh and T-Gen is fun. :)

Making them in XSI, many of the plants being made with the (awesome) T-Gen plant generating plugin. Textures are being made/taken from BF2 textures, online textures, online/mail catalogues, online photos, and plants i've collected and photographed.

Most of the plants being made have at least two components - solid parts such as a trunk, large branches and base that have collision, and leaves/flowers/small branches that don't. There are also a bunch of grasses, bushes, small mushrooms and shrubs that will only include msh files - these are intended to be used as foliage.

The first pack will be "Tropical Plants", which will have a wide variety of tropical trees and ground plants assets.
These plants are mostly inspired by real world plants or recreations of real world plants.


Pics:
Hidden/Spoiler:
(Sorry not many pics atm - because most plants come in two parts and the leaves aren't transparent in XSI taking pics of them is a bit difficult).
Some cycads.
Image

Some ground plants. Leaf textures can be switched in most cases.
Image
Last edited by Sky_216 on Tue Feb 16, 2010 8:15 pm, edited 3 times in total.
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Re: Enviro-Packs

Post by [Skirata]Darman[M] »

Sounds and looks very nice, guy. Jungel with more than three different plants is always needed :D
I don't know if you already thought about something like this or if it's difficult to make (I'm no model-maker), it's just an advice:
How about making some bigger groups of plants, not only some grass-patches but some trees, lower and higher plants near together? So it wouldn't take that much time and work to make a forest or detailed environment.
Would be nice!
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Re: Enviro-Packs

Post by Sky_216 »

Skyhammer_216 wrote: will have a wide variety of tropical trees and ground plants
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Re: Enviro-Packs

Post by TK432 »

thanks a lot sky, I'm getting tired of the stock stuff.

great work keep it up.
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Re: Enviro-Packs

Post by [Skirata]Darman[M] »

Skyhammer_216 wrote:
Skyhammer_216 wrote: will have a wide variety of tropical trees and ground plants
Uh, sorry, perhaps you understood my advice not right.
I meant, some various objects together as group in ONE object-file, in that case msh, so that you needn't put every plant alone.
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Re: Enviro-Packs

Post by Master_Ben »

Awesome Idea, this'll be extremely to everyone here. Can't wait to see some more pics, Nice work! :thumbs:
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Re: Enviro-Packs

Post by Sky_216 »

[Skirata]Darman[M] wrote:
Skyhammer_216 wrote:
Skyhammer_216 wrote: will have a wide variety of tropical trees and ground plants
Uh, sorry, perhaps you understood my advice not right.
I meant, some various objects together as group in ONE object-file, in that case msh, so that you needn't put every plant alone.

Oh sorry. In answer tou your original question then, no. I might make some low resolution background models with trees and ground plants, but all the others will probably be 1 tree. These are (mostly) higher detail than the stock trees.
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Re: Enviro-Packs

Post by Maveritchell »

[Skirata]Darman[M] wrote:Uh, sorry, perhaps you understood my advice not right.
I meant, some various objects together as group in ONE object-file, in that case msh, so that you needn't put every plant alone.
This is what foliage layers were designed for.
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Re: Enviro-Packs

Post by Sky_216 »

While looking for a good reference for a certain tree, I stumbled across some very nice palms in obj format on turbosquid that were free. So I converted them to msh and set them up for BF2 to use. :)
Hidden/Spoiler:
Image
Included in first pack release (Tropical Plants Pack 1) that will be up shortly. :D


Unsure as to what next pack will be.....possibly creepy trees, or swamp plants, or giant mushrooms, or snow trees...so much to choose from.
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Re: Enviro-Packs

Post by EraOfDesann »

I wish you'd made these sooner. :P
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Re: Enviro-Packs

Post by IronMan_MKII »

looks very good.
a little bit like crysis :D
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Re: Enviro-Packs

Post by Sky_216 »

Some simple mushrooms (quite large though) for pack two. Not sure what the theme'll be yet. Possibly fungus or cave or exotic "plants".
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Re: Enviro-Packs

Post by Caleb1117 »

Heres some good mushroom references if you need them.
Hidden/Spoiler:
Image
Image
Image
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Re: Enviro-Packs

Post by Sky_216 »

Whats the second one from? Looks great!
Like the idea of tree like mushrooms. Have to find some new mushroom textures too. :)


EDIT:
Edited the mushrooms. New textures and added a ring.
Hidden/Spoiler:
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Re: Enviro-Packs

Post by Caleb1117 »

Skyhammer_216 wrote:Whats the second one from? Looks great!
Like the idea of tree like mushrooms. Have to find some new mushroom textures too. :)


EDIT:
Edited the mushrooms. New textures and added a ring.
Hidden/Spoiler:
Image
It's from an addon for The Elder Scrolls: Oblivion, called The Shivering Isles.
Hidden/Spoiler:
Image
Image
Nice mushroom, it would be neat if there was some moss, or vines that grew under the 'shroom that you could walk through.
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Re: Enviro-Packs

Post by Sky_216 »

Like those mushroom trees so much I figured I'd make one:
Hidden/Spoiler:
Image
Mushrooms with lots of "heads" like this one use modified versions of the textures that are slightly lower quality but much faster to UV. Also the mushroom textures will be easily switchable (eg the heads are called "shroomflat_r" and "shroomflat_y") so they can be easily switched around.


@Caleb: yep i'll make some little moss/algae/cave plants to go with the mushrooms.
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Re: Enviro-Packs

Post by sampip »

Wow, that tree looks really good! Nice work!
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Re: Enviro-Packs

Post by Delta-1035 »

Looks very good!
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Re: Enviro-Packs

Post by Sky_216 »

Next pack added, check the release thread in assets forum.

Its a set of dead trees and rootmasses.



Mushrooms next. :)
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Re: Enviro-Packs

Post by swado95 »

Yes! Finely someone is making a plant assets. Great work so far. If I could make a request could u make a pine tree like.
Hidden/Spoiler:
Image
] all the other ones don't look good or are to big like endor ones but one like that would be great. Good work though keep it up
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