Battlefront Republic Commando [V 1.6]
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JimmyAngler
- High General

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Re: Battlefront Republic Commando
Second one is my favorite!
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Repmonkey
- Private Recruit
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Re: Battlefront Republic Commando
Yes the second one is better.
- Anakin
- Master of the Force

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- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
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Re: Battlefront Republic Commando
I finished the loadscreens for some maps (coruscant, mustafar) I'm now working on the next once.
Because i don't want to use the delta textures i made some new textures for the sniper, tex und rocketeer. I'll take the same for nedarbs rc. So these are just artwork
here they are:
https://www.dropbox.com/sh/17ngh85qd87zbfz/T2K7Dul-7g
refs:
while i took screenshots for the laodscreens:
Because i don't want to use the delta textures i made some new textures for the sniper, tex und rocketeer. I'll take the same for nedarbs rc. So these are just artwork
here they are:
https://www.dropbox.com/sh/17ngh85qd87zbfz/T2K7Dul-7g
refs:
Hidden/Spoiler:
Hidden/Spoiler:
- KeepAmazinn
- First Lance Corporal

- Posts: 133
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Re: Battlefront Republic Commando
Any updates on the mods progress?
- Anakin
- Master of the Force

- Posts: 4817
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- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
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Re: Battlefront Republic Commando
The project is paused for the time being. Reason for it are:
1. only little things are absent which are extremely costly, but I would not like to ruin the Mod, while I spar in it.
2. There are things i'd like someone else who is better in it to do them for me (Animations for example). But at the moment i haven't found someone.
I'll may continue when Nedarb has his RC ready and I have made friends with the new GT design.
1. only little things are absent which are extremely costly, but I would not like to ruin the Mod, while I spar in it.
2. There are things i'd like someone else who is better in it to do them for me (Animations for example). But at the moment i haven't found someone.
I'll may continue when Nedarb has his RC ready and I have made friends with the new GT design.
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PRECISION
- Master Sergeant

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Re: Battlefront Republic Commando [paused]
I can't wait for this... I must ask, is Sev going to be the sniper for all the commandos? In my opinion it would be better to do a black commando or just do the gray. It would be kind of weird playing main commandos for this game. Like I said, looks awesome and can't wait!
- KeepAmazinn
- First Lance Corporal

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Re: Battlefront Republic Commando
Anakin wrote:The project is paused for the time being. Reason for it are:
1. only little things are absent which are extremely costly, but I would not like to ruin the Mod, while I spar in it.
2. There are things i'd like someone else who is better in it to do them for me (Animations for example). But at the moment i haven't found someone.
I'll may continue when Nedarb has his RC ready and I have made friends with the new GT design.
Aww
- Anakin
- Master of the Force

- Posts: 4817
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- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Battlefront Republic Commando [paused]
PRECISION wrote:I can't wait for this... I must ask, is Sev going to be the sniper for all the commandos? In my opinion it would be better to do a black commando or just do the gray. It would be kind of weird playing main commandos for this game. Like I said, looks awesome and can't wait!
Anakin wrote: [...]
Because i don't want to use the delta textures i made some new textures for the sniper, tec and rocketeer. I'll take the same for nedarbs rc. So these are just artwork
here they are:
https://www.dropbox.com/sh/17ngh85qd87zbfz/T2K7Dul-7g
refs:[...]Hidden/Spoiler:
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PRECISION
- Master Sergeant

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Re: Battlefront Republic Commando [paused]
Looks great. I would rather the sniper be blue but it doesnt matter. Get work on everything. A total conversionAnakin wrote:PRECISION wrote:I can't wait for this... I must ask, is Sev going to be the sniper for all the commandos? In my opinion it would be better to do a black commando or just do the gray. It would be kind of weird playing main commandos for this game. Like I said, looks awesome and can't wait!Anakin wrote: [...]
Because i don't want to use the delta textures i made some new textures for the sniper, tec and rocketeer. I'll take the same for nedarbs rc. So these are just artwork
here they are:
https://www.dropbox.com/sh/17ngh85qd87zbfz/T2K7Dul-7g
refs:[...]Hidden/Spoiler:
- Kingpin
- Jedi

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Re: Battlefront Republic Commando [paused]
Anakin, will you ever release any of your converted SWRC models? They would be a great addition to the community.
- Anakin
- Master of the Force

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Re: Battlefront Republic Commando [paused]
No the riped rc will never be released. Not the source and not in a mod.
It's against the board rules.
It's against the board rules.
- Kingpin
- Jedi

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Re: Battlefront Republic Commando [paused]
Oh. I thought you could convert models, like from Jedi Academy. That's fine.
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MileHighGuy
- Jedi

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Re: Battlefront Republic Commando [paused]
we can only convert things that were released as assets to the community. the RC models were ripped.Kingpin wrote:Oh. I thought you could convert models, like from Jedi Academy. That's fine.
- Kingpin
- Jedi

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Re: Battlefront Republic Commando [paused]
MileHighGuy wrote:we can only convert things that were released as assets to the community. the RC models were ripped.Kingpin wrote:Oh. I thought you could convert models, like from Jedi Academy. That's fine.
Ohhhh. Thanks for the clarification.
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PRECISION
- Master Sergeant

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Re: Battlefront Republic Commando [paused]
is there any chance in the world to beta test this? its just to awesome to wait for bro
EDIT: Please man? even if it is one of the first ones with the gray commandos (which i really like)
EDIT: Please man? even if it is one of the first ones with the gray commandos (which i really like)
- Anakin
- Master of the Force

- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Battlefront Republic Commando [paused]
You may have noticed i wrote some threads with some modding problems, and it's right, i'm back working on this mod.
I know you love pics, so here you go:
You'll never play these RCs because they are ripped, and so i'm not allowed to present a Mod on this board. I realy like this board, so i respect this rule. But i can promise you these screnshots will be part of the loadscreens.
At the Moment I work together with TWINKEYRUNAWAY, so that Nedarb's RC look as good like the originals from SWRC.
But i think even more interesting is what is missing to complete this mod:
1: Shadows
So i need to add some shadows for some units.
Problem about it: ZETools can not import the mando unit correctly. But i may can solve this by hexediting the shadow
The other shadows (trandoshans) i got from thelegend. So good news i just have to put these shadows to the troopers, copy the envelope from the trooper to the shadow, and this is done.
2: Animations
I really wanted some new 1st perspective Animation for Pistols, so they are hold in two hands.
Problem: i'm not good in animations, Good news: zwyx1234 promised me to make these animations, but i haven't heared something from him in the last time.
But i may release this without the animations.
3: Recolored Nedarb's RC
I wrote it above. I'm working with TWINKEYRUNAWAY on new Textures for the rc you'll play in the release Version.
4: Elite Geonosian explosion
I need to make the Elite Geonosian to explode when he dies. Someone here on GT told me how to fix, but i haven't found the time yet.
5: Geonosian it self
I have big problems with the geonosian unit it selfe. Devis wanted to help me to ripp them from SWRC, but he is busy with his own releases (You make a great job with all the assets
), so this is a big building lot.
6: Loadscreens:
best thing
i need to play and make some screenshots to make the loadscreens. But i can only start after the Units are all finished....
7: Firebomb
And than there is the firegrenade. Mav pointed me out how it could work, and this is an other thing i'll be working on the next days.
8: Gamemods:
So AcealusThrone had the idea of TDM and Assassination mod, but i think this will never be made. But if someone wants to please pm me.
9: Music:
I thought of adding some RC music, too. I may do this when i did all above and while waiting for Devis to finish the Geonosian work.
So that's the state of affairs.
I know you love pics, so here you go:
Hidden/Spoiler:
At the Moment I work together with TWINKEYRUNAWAY, so that Nedarb's RC look as good like the originals from SWRC.
But i think even more interesting is what is missing to complete this mod:
1: Shadows
So i need to add some shadows for some units.
Problem about it: ZETools can not import the mando unit correctly. But i may can solve this by hexediting the shadow
The other shadows (trandoshans) i got from thelegend. So good news i just have to put these shadows to the troopers, copy the envelope from the trooper to the shadow, and this is done.
2: Animations
I really wanted some new 1st perspective Animation for Pistols, so they are hold in two hands.
Problem: i'm not good in animations, Good news: zwyx1234 promised me to make these animations, but i haven't heared something from him in the last time.
But i may release this without the animations.
3: Recolored Nedarb's RC
I wrote it above. I'm working with TWINKEYRUNAWAY on new Textures for the rc you'll play in the release Version.
4: Elite Geonosian explosion
I need to make the Elite Geonosian to explode when he dies. Someone here on GT told me how to fix, but i haven't found the time yet.
5: Geonosian it self
I have big problems with the geonosian unit it selfe. Devis wanted to help me to ripp them from SWRC, but he is busy with his own releases (You make a great job with all the assets
6: Loadscreens:
best thing
7: Firebomb
And than there is the firegrenade. Mav pointed me out how it could work, and this is an other thing i'll be working on the next days.
8: Gamemods:
So AcealusThrone had the idea of TDM and Assassination mod, but i think this will never be made. But if someone wants to please pm me.
9: Music:
I thought of adding some RC music, too. I may do this when i did all above and while waiting for Devis to finish the Geonosian work.
So that's the state of affairs.
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thelegend
- Sith

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Re: Battlefront Republic Commando [continued]
Ah nice to hear you can see the finish line^^
- Kingpin
- Jedi

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Re: Battlefront Republic Commando [continued]
TDM Is just Hero Assault rules, instead of xxx_eli, you'll want to make it xxx_tdm. With the v1.3 patch, the icon and name will already show up.
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MikeTheBeast55
- 1st Lieutenant

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Re: Battlefront Republic Commando [continued]
Very nice to hear from you Anakin, glad to see this mod is being worked on once again! The Republic Commando looks really awesome and realistic (IMO). Do you have a release date for this mod or are you just going to release it whenever you feel like this sides mod deserves to be released?
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Generalfacu
- Rebel Sergeant

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Re: Battlefront Republic Commando [continued]
This is unbelievable. I read all the pages in this mod last weekend as I am interested on it, and suddenly now it is continued
I am so happy hahaha! It looks awesome. I really love the HUD with that new weapon display. And units look very polished and in HD!!!
These two would be awesome. I love Mandalorian music (the one from RC) and it would be great to see the Geo Elite explode!!4: Elite Geonosian explosion
I need to make the Elite Geonosian to explode when he dies. Someone here on GT told me how to fix, but i haven't found the time yet.
9: Music:
I thought of adding some RC music, too. I may do this when i did all above and while waiting for Devis to finish the Geonosian work.



