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rcduggan
Post
by rcduggan » Tue Aug 29, 2006 10:16 pm
Okay, I am trying to make a custom jedi, and I am working on the combo file. I used the one from the Tatoonie Luke folder, but changed the animations to mine. When I run the level in debug mode, it crashes. This is what I found in the error log:
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_human_sabre_stand_useforce_full(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_human_sabre_stand_throw_full(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_human_sabre_stand_catch_full(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_human_sabre_stand_block_idle_fu(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_human_sabre_stand_block_front1_(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_human_sabre_stand_block_front2_(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_human_sabre_stand_block_left1_f(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_human_sabre_stand_block_left2_f(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_human_sabre_stand_block_right1_(_upper)
anyone know what I can do about that?
Hebes24
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Post
by Hebes24 » Wed Aug 30, 2006 11:13 am
there should be a munge.bat n the animation bank folder. make sure you change it to what folder and name it needs to be (by right clicking and selecting edit), then save it, then double click on it. it munges your animations to the sides munged folder. then you can use those animations.
rcduggan
Post
by rcduggan » Wed Aug 30, 2006 12:27 pm
thanks
rcduggan
Post
by rcduggan » Wed Aug 30, 2006 12:54 pm
that worked, but now in the error log there is:
Message Severity: 2
.\Source\Combo.cpp(1784)
Combo[70b76afd]::State[DEFLECT]::Deflect::DeflectAnimation: failed to add 'stand_block_right2_full' [34cdff8a]
Message Severity: 2
.\Source\Combo.cpp(3324)
Combo[70b76afd]::Animation: failed to add 'stand_attack1b_end_full' [6fd973ab]
Message Severity: 2
.\Source\Combo.cpp(3324)
Combo[70b76afd]::Animation: failed to add 'stand_attack1c_full' [12280b24]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[ATTACK1]::Animation: failed to add 'stand_attack1a_full' [5bdc5cc6]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[RECOVER1]::Animation: failed to add 'stand_attack1a_end_full' [e13037ac]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[ATTACK2]::Animation: failed to add 'stand_attack1b_full' [c17d4589]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[RECOVER2]::Animation: failed to add 'stand_attack1b_end_full' [6fd973ab]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[ATTACK3]::Animation: failed to add 'stand_attack1c_full' [12280b24]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[RECOVER3]::Animation: failed to add 'stand_attack1c_full' [12280b24]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[RECOVER3_WALK]::Animation: failed to add 'stand_attack1c_full' [12280b24]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[MACE_STAB]::Animation: failed to add 'sabre_mace_stab_full' [8b705230]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[MACE_STAB2]::Animation: failed to add 'sabre_mace_stab_full' [8b705230]
Message Severity: 2
.\Source\Combo.cpp(3324)
Combo[70b76afd]::Animation: failed to add 'sabre_maul_1a_full' [efc05f0f]
Message Severity: 2
.\Source\Combo.cpp(3324)
Combo[70b76afd]::Animation: failed to add 'sabre_maul_1a_end_full' [7f579af9]
Message Severity: 2
.\Source\Combo.cpp(3324)
Combo[70b76afd]::Animation: failed to add 'sabre_maul_1b_full' [f9ed2d08]
Message Severity: 2
.\Source\Combo.cpp(3324)
Combo[70b76afd]::Animation: failed to add 'sabre_maul_1b_end_full' [267ba8c6]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[MAUL_ATTACK1]::Animation: failed to add 'sabre_maul_1a_full' [efc05f0f]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[MAUL_RECOVER1]::Animation: failed to add 'sabre_maul_1a_end_full' [7f579af9]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[MAUL_ATTACK2]::Animation: failed to add 'sabre_maul_1b_full' [f9ed2d08]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[MAUL_RECOVER2]::Animation: failed to add 'sabre_maul_1b_end_full' [267ba8c6]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[AAYLA_ATTACK3]::Animation: failed to add 'sabre_aayla_1c_full' [0bdf3d3a]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[AAYLA_ATTACK3_LAND]::Animation: failed to add 'sabre_aayla_1c_full' [0bdf3d3a]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[AAYLA_RECOVER3]::Animation: failed to add 'sabre_aayla_1c_full' [0bdf3d3a]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[DASHATTACK]::Animation: failed to add 'stand_dashattack_full' [f93e7898]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[DASHATTACK2]::Animation: failed to add 'stand_dashattack_full' [f93e7898]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[DASHATTACK3]::Animation: failed to add 'stand_dashattack_full' [f93e7898]
Message Severity: 2
.\Source\Combo.cpp(3324)
Combo[70b76afd]::Animation: failed to add 'sabre_jumpattack_land_full' [364a5459]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[JUMPATTACK_FALL]::Animation: failed to add 'sabre_jumpattack_fall_full' [ae111395]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[JUMPATTACK_END]::Animation: failed to add 'sabre_jumpattack_end_full' [e2a3424d]
Message Severity: 2
.\Source\Combo.cpp(2290)
Combo[70b76afd]::State[JUMPATTACK_LAND]::Animation: failed to add 'sabre_jumpattack_land_full' [364a5459]
rcduggan
Post
by rcduggan » Wed Aug 30, 2006 4:35 pm
THIS IS FIXED