Announcing, Seperatist Cruiser: Sabotage!
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Qdin
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Chamboozer
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alright, beta 0.50 is nearing release, so here are the changes:
1. Command battle droid for the CIS.
2. EMP trooper for the Republic.
3. explosive barrels added.
4. energy generator health increased.
5. energy generator explosion shakes screen up and does damage.
6. crawl spaces added to back of storage room.
7. Boxes added to provide troops with cover and for scenery.
8. bridge placement modified.
9. Boarding trooper's rifle flash is now blue and not red.
10. Droideka added to CIS team.
11. orange tint removed.
will be released soon after some final touch-ups.
1. Command battle droid for the CIS.
2. EMP trooper for the Republic.
3. explosive barrels added.
4. energy generator health increased.
5. energy generator explosion shakes screen up and does damage.
6. crawl spaces added to back of storage room.
7. Boxes added to provide troops with cover and for scenery.
8. bridge placement modified.
9. Boarding trooper's rifle flash is now blue and not red.
10. Droideka added to CIS team.
11. orange tint removed.
will be released soon after some final touch-ups.
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Chamboozer
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Chamboozer
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oh that. i fixed that, only with me it was black...
Last edited by Chamboozer on Wed Jun 01, 2005 12:13 am, edited 1 time in total.
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Chamboozer
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Chamboozer
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Alright, here is the BETA 0.50 Release!
http://home.comcast.net/~crwhitehead/SE ... RUISER.zip
hope you like it!
http://home.comcast.net/~crwhitehead/SE ... RUISER.zip
hope you like it!
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Pretty good! The gameplay is fun and it would be even better on multiplayer. In my opinion, this is one of those maps that may be best played on multiplayer. Wait, a minute. What am I saying? All maps are better in multiplayer! Anyway, here are things that need changing/fixing...
1) Units names.
2) There needs to be medical and ammo droids at the CPs.
3) If you try hard enough, you can jump out the window into space. One thing you could do to fix this is take a screenshot of stars (from the level) then save it in Paint. Next, copy and paste the pic over a lego texture (.tga file). Select a lego poster (with the correct texture) and cover up the openings with it. That way it'll be like a window and people won't be able to get out.
4) Once you get AI planning down, you should make some more hallways and rooms. I believe this will improve the overall level.
5) Some of the nodes (AKA spawn points) are in the line of fire. For example, one time I spawned as a droid and was killed right on the spot by crossfire. Again, after getting planning down, you can put the spawn nodes in safe locations without AI getting stuck.
Well, I hope these suggestions help! This map is quite fun at the moment and I can't wait until you release the final version! Good luck!
1) Units names.
2) There needs to be medical and ammo droids at the CPs.
3) If you try hard enough, you can jump out the window into space. One thing you could do to fix this is take a screenshot of stars (from the level) then save it in Paint. Next, copy and paste the pic over a lego texture (.tga file). Select a lego poster (with the correct texture) and cover up the openings with it. That way it'll be like a window and people won't be able to get out.
4) Once you get AI planning down, you should make some more hallways and rooms. I believe this will improve the overall level.
5) Some of the nodes (AKA spawn points) are in the line of fire. For example, one time I spawned as a droid and was killed right on the spot by crossfire. Again, after getting planning down, you can put the spawn nodes in safe locations without AI getting stuck.
Well, I hope these suggestions help! This map is quite fun at the moment and I can't wait until you release the final version! Good luck!
