Bizzare Zeroedit error #127
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Ace_Azzameen_5
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Bizzare Zeroedit error #127
hey, I have an error, where after the second load, all my objects are screwed up. A work around is to restore all files from back up, and put the latest world file inplace of the restored one. My only clue, is that when I munge the log says: soundflmunge.exe : Warning : No files in file list URD1 - while munging C:\BFBuilder\DataURD1\Sound\worlds\URD1\URD1.asfx
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Lord-Bandu
RE: Bizzare Zeroedit error #127
screwed up??
that munge error is to do with sound ,nothin to worry about .....i think
that munge error is to do with sound ,nothin to worry about .....i think
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SteveK14
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Chamboozer
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SteveK14
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Ace_Azzameen_5
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SteveK14
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Do you receive the error in the mungelog.txt file?Ace_Azzameen_5 wrote:Wierd, I don't have pro, never have even touched sound. . .any insights an the error, (not the mungelog results)?
ex:
soundflmunge.exe : Warning : No files in file list NabOT - while munging C:\BFBuilder\DataNabOT\Sound\worlds\NabOT\NabOT.asfx
This does not crash the map. Your asfx file just does not have any entries in it for dc sound content. It does not have to to have your map work correctly.
Steve
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Ace_Azzameen_5
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