Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.
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agentsmith38
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by agentsmith38 » Tue Apr 26, 2011 2:30 pm
AQT wrote: Anakin wrote: would be great if ventress had an destroyable double lightsaber
Hmm, great idea! I think I will definitely do that. And while I'm at it, I'll make the Obiwan unit the only unit that can destroy her lightsaber for authenticity's sake! How does that sound?
I think that sounds wonderful
THEWULFMAN
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by THEWULFMAN » Tue Apr 26, 2011 2:37 pm
agentsmith38 wrote: AQT wrote: Anakin wrote: would be great if ventress had an destroyable double lightsaber
Hmm, great idea! I think I will definitely do that. And while I'm at it, I'll make the Obiwan unit the only unit that can destroy her lightsaber for authenticity's sake! How does that sound?
I think that sounds wonderful
I Concur :plokoon:
That sound sweet, can you give the units the ability to go prone too?
DarthD.U.C.K.
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by DarthD.U.C.K. » Tue Apr 26, 2011 3:10 pm
no! we thought was was too boring, we made them walk on their hands instead of proning!
Fiodis
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by Fiodis » Tue Apr 26, 2011 3:45 pm
Ah, so you
weren't serious.
DarthD.U.C.K.
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by DarthD.U.C.K. » Wed Apr 27, 2011 4:40 am
well, i dont know about AQT, but i was:
THEWULFMAN
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by THEWULFMAN » Wed Apr 27, 2011 4:53 am
Oh awesome, new animations!
Now we need a sebulba model, I will get my team right on it!
skelltor
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by skelltor » Wed Apr 27, 2011 7:10 am
DarthD.U.C.K. wrote: well, i dont know about AQT, but i was:
XD nice
Anakin
Master of the Force
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Post
by Anakin » Wed Apr 27, 2011 8:36 am
AQT wrote: Anakin wrote: would be great if ventress had an destroyable double lightsaber
Hmm, great idea! I think I will definitely do that. And while I'm at it, I'll make the Obiwan unit the only unit that can destroy her lightsaber for authenticity's sake! How does that sound?
that sounds awesome
DarthD.U.C.K. wrote: well, i dont know about AQT, but i was:
pls not too proned
AQT
Gametoast Staff
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Post
by AQT » Sat May 07, 2011 12:42 am
Update: Here's a rundown of the current available modes so far (now with
Dark Times II: Rising Son support):
That's 14 missions for you. More
might be added, if I can think of something...
Also: Re:
http://www.gametoast.com/forums/viewtop ... 91#p445091
DarthD.U.C.K. wrote: most models and UVs are finished now and the ggameplayrelated things are done so there will be an alphatest in about two weeks with a few selected people .
So those two weeks are now finally here! Selected alpha testers, please be sure to check your inboxes for the PM with the download link in a few hours.
Jaspo
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by Jaspo » Mon May 09, 2011 3:17 am
During alphatest, I took a number of xfire screenies to help point out various issues, but didn't put them online because I assume you don't necessarily want such things floating freely in cyberspace. How should I go about presenting my findings to you?
DarthD.U.C.K.
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by DarthD.U.C.K. » Mon May 09, 2011 3:26 am
you can upload the pictures on a hosting site and send us the links vie pm or xfire
Anakin
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by Anakin » Mon May 09, 2011 10:46 am
yeah sounds good so far. i hope there will be some new pics soon
modmaster13
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by modmaster13 » Mon May 09, 2011 6:33 pm
Very impressive.
clonecommandomerc
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by clonecommandomerc » Fri May 27, 2011 6:44 pm
this map looks awesome and so do the units! cant wait till its done
The Nasal Abyss
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by The Nasal Abyss » Mon May 30, 2011 10:55 pm
I really do hope you are planning on releasing those commandos......
(*Hint* *Hint*)
THEWULFMAN
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by THEWULFMAN » Mon May 30, 2011 11:20 pm
The Nasal Abyss wrote: I really do hope you are planning on releasing those commandos......
(*Hint* *Hint*)
D.U.C.K. will release the commando models after the map has been released.
Fiodis
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by Fiodis » Tue May 31, 2011 3:09 pm
THEWULFMAN wrote: The Nasal Abyss wrote: I really do hope you are planning on releasing those commandos......
(*Hint* *Hint*)
D.U.C.K. will release the commando models after the map has been released.
How do you know?
THEWULFMAN
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by THEWULFMAN » Tue May 31, 2011 8:55 pm
Fiodis wrote: THEWULFMAN wrote: The Nasal Abyss wrote: I really do hope you are planning on releasing those commandos......
(*Hint* *Hint*)
D.U.C.K. will release the commando models after the map has been released.
How do you know?
I was told by Lagomorphia who had asked D.U.C.K. when we talking about my TCW Style Commandos in my mod, which I will use D.U.C.K.'s models when he releases them.
The Nasal Abyss
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by The Nasal Abyss » Tue May 31, 2011 9:23 pm
I was just asking because these commandos are the best un-professionally made player models in the BF modding community ever, and I want em'!
If you don't agree with this statement, get your eyes checked
ANDEWEGET
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by ANDEWEGET » Thu Jun 09, 2011 3:33 pm
We, the RAS Prosecutor Team, have, in unison, decided to do our best at trying to half the amount of lazyness and triple the amount of...
screenshots!
Its still visible that this is WIP(not-UVed parts etc) but I dare say the environment is getting close to finished. Enjoy!