"Zombie mod" 1.1

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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MetalcoreRancor
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"Zombie mod" 1.1

Post by MetalcoreRancor »

This mod is inspired by the zombie mods of Call of duty 4, credit goes to Ctrl Alt Delete for mentioning this to me at first..

http://files.filefront.com/Zombie+Mod+1 ... einfo.html

I have no screens because there is little to screen. It's a basic battleground set in Mos Eisley buildings and not really polished to perfection, the whole concept of why this map is "GOOD" because of the characters in it. For Rebels/Republic you are stalk troops and regular jedi. For CIS/Empire, you play as the giant Rancor.

But what you don't know, is that hordes of wampas, gammoreans, acklays and small rancors are charging into the city, trying to tear everyone else into pieces. These are locals and cannot be played.

So, the whole point of this is to showcase this other link, the Rancor Pack 2.0, featuring 2 different rancors, 1 small and 1 large.

http://files.filefront.com/Rancor+Pack+ ... einfo.html

The movement is more solid and flowing (except for when ai hack my combo and jump even though I've limited jumping from being enabled) the attack is shortened and its very easy to play.

Clone wars era is all about jedi versus rancors. GCW is stalk rebel troops and Luke versus rancors. Do not try the 1 flag eras, their default and not working, cuz I never did anything to them.

Enjoy this "beta" and I will release a much needed map improvement later on in the month, if there is interest.
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SBF_Dann_Boeing
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Re: "Zombie mod" 1.1

Post by SBF_Dann_Boeing »

Whether or not there may be little to screen, I think as part of the rules, they still want you to post at least one screen.

As for the map, sounds kind of fun. Why do I get the feeling there are going to be a lot of zombie maps all of the sudden....
MetalcoreRancor
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Re: "Zombie mod" 1.1

Post by MetalcoreRancor »

Posting some screens then.

Image

Image

Image

Image
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Silas
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Re: "Zombie mod" 1.1

Post by Silas »

Looks very interesting, especially if you add more to it and make it more...custom. Looks fun though
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Fluffy_the_ic
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Re: "Zombie mod" 1.1

Post by Fluffy_the_ic »

Ooooohhh. Fluffy likey.
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Re: "Zombie mod" 1.1

Post by phazon_elite »

Lol you stolez mah ideaz! I had something similar planned, but I need a bit of scripting help, but nonetheless, it's pretty fun, although you should add some rooftops, believe me, the effect and sense of emotion it produces is fantastic when you're on a rooftop surrounded by zombies (think Mos Eisley buildings with stairs. Keep it up!
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Re: "Zombie mod" 1.1

Post by Caleb1117 »

Nighttime lighting, and this will be win.
MetalcoreRancor
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Re: "Zombie mod" 1.1

Post by MetalcoreRancor »

I'm not experienced with Nighttime lighting, but yeah I plan on doing some atmospheric things.
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Re: "Zombie mod" 1.1

Post by Jediguy »

Finally, playable, killable Rancors. DLing now! :D
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Re: "Zombie mod" 1.1

Post by Skipper 24 »

Is this a map? I can't find a map in the downloaded file.
MetalcoreRancor
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Re: "Zombie mod" 1.1

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