Christmas In Jinglin' Town RELEASED!
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- SBF_Dann_Boeing
- Groove Walrus

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Re: Christmas Map
I think I may also need some Road Tiles seeing as zeroedit is too retarded to effectively do the roads with ground textures.
- Snork
- Lieutenant General

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Re: Christmas Map

snow ball hit effect
I'm open for any FX job you require. I've been messing around in PE alot lately.
- trainmaster611
- Sith Lord

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Re: Christmas Map
Aww man, just leave me with the lights
The white glow for the snowball is certainly possible.
The attatched lights will be a little trickier. In some cases, it may be easier just to use the ODF such as for the street light. Put me on reserve for those ones.
The white glow for the snowball is certainly possible.
The attatched lights will be a little trickier. In some cases, it may be easier just to use the ODF such as for the street light. Put me on reserve for those ones.
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FragMe!
- Gametoast Staff

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Re: Christmas Map
Dann
Sent you a PM about snowball pile
you may enjoy it
and to wet everyone else appetite here is a xsi movie, in game model is slightly different.
http://files.filefront.com/snowballswmv ... einfo.html
Sent you a PM about snowball pile
and to wet everyone else appetite here is a xsi movie, in game model is slightly different.
http://files.filefront.com/snowballswmv ... einfo.html
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MasterSaitek009
- Black Sun Slicer
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Re: Christmas Map
I can switch around animations and skin.
Got anything for me?
Got anything for me?
- SBF_Dann_Boeing
- Groove Walrus

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Re: Christmas Map
i can easily reskin/switch skin, and I've already got a contact for if i need help with animations (MetalcoreRancor/Snake)
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MasterSaitek009
- Black Sun Slicer
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Re: Christmas Map
What I meant about animation thing was that I can switch around animations inside of lightsaber combos.
So for example a hero could have Dooku's first attack, Mace's second attack and Anakin's third attack all in a row.
Just let me know if you want any new saber combos.
But if you don't, it's cool.
So for example a hero could have Dooku's first attack, Mace's second attack and Anakin's third attack all in a row.
Just let me know if you want any new saber combos.
But if you don't, it's cool.
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EGG_GUTS
- Master Bounty Hunter

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Re: Christmas Map
Wait, Saitek you seem good with animations. Check your PM box. I might need your help. 
- SBF_Dann_Boeing
- Groove Walrus

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Re: Christmas Map
Here's my progress:
Police Station (working on it)

Some small houses by the frozen lake

FragMe! 's pile of snowballs that recharges ammo.

Police Station (working on it)

Some small houses by the frozen lake

FragMe! 's pile of snowballs that recharges ammo.

- DarthD.U.C.K.
- Master of the Force

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Re: Christmas Map
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MandeRek
- Sith Master

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Re: Christmas Map
Indeed, can't wait! What i meant with the santa is that i can just create a whole new side... If you need it, just say so. Ic ould also make a christmas-hat as addon, so you could give all clones a hat 
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Caleb1117
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Re: Christmas Map
Sorry about last night, hopefully I can get the roads meshes to you tonight.
Heres a preview:

Heres a preview:

- SBF_Dann_Boeing
- Groove Walrus

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Re: Christmas Map
So you mean u'd make the models and everything? thats sweet.MandeRek wrote:Indeed, can't wait! What i meant with the santa is that i can just create a whole new side... If you need it, just say so. Ic ould also make a christmas-hat as addon, so you could give all clones a hat
If so, for the santa side, it'd be good to have
A Santa player model/skin/odf
Slay vehicle model/skin/odf (including reindeer if its not too much trouble)
Present model/skin (i'm gonna use this a weapon ordnance and a prop, but I'll do the ODF)
Christmas Tree (i'm gonna use this a weapon ordnance and a prop, but I'll do the ODF. Make it have different hp's for light effects for when i use it as a prop).
I think i had thunder already working on a santa hat addon, you can make one tho too, and i'll either use both or pick the better of the two.
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Caleb1117
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Re: Christmas Map
Or Vertex lighting.SBF_Dann_Boeing wrote: Christmas Tree (i'm gonna use this a weapon ordnance and a prop, but I'll do the ODF. Make it have different hp's for light effects for when i use it as a prop).
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Taivyx
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Re: Christmas Map
Very nice texture on that road piece, Caleb 
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Commander_Cody771
- Vader's Apprentice
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Re: Christmas Map
yea it's really cool! What else do you need skinning?
- SBF_Dann_Boeing
- Groove Walrus

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Re: Christmas Map
i know nothing about lighting, so do u not need any hp's for lighting? If so than dont worry about it and just make a normal model.
- trainmaster611
- Sith Lord

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Re: Christmas Map
Did you want the lights to flicker on and off or stay consistent?trainmaster611 wrote:Aww man, just leave me with the lights
The white glow for the snowball is certainly possible.
The attatched lights will be a little trickier. In some cases, it may be easier just to use the ODF such as for the street light. Put me on reserve for those ones.
- SBF_Dann_Boeing
- Groove Walrus

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Re: Christmas Map
all the lights should stay consistent except the christmas tree lights, which flicker on and off (not at the same time tho)trainmaster611 wrote:Did you want the lights to flicker on and off or stay consistent?trainmaster611 wrote:Aww man, just leave me with the lights
The white glow for the snowball is certainly possible.
The attatched lights will be a little trickier. In some cases, it may be easier just to use the ODF such as for the street light. Put me on reserve for those ones.
I've got the roads for the town in

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Caleb1117
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Re: Christmas Map
You know what would be cool?
You could have these large lumps of snow, and when you use a fusion cutter (just hands though) it would build a snow barrier.
Build your forts.
And if possible, make it so the snow piles are dispensable, so you can build them in custom fort designs.
Looks like the roads turned out well.
How about ingame?
You could have these large lumps of snow, and when you use a fusion cutter (just hands though) it would build a snow barrier.
Build your forts.
And if possible, make it so the snow piles are dispensable, so you can build them in custom fort designs.
Looks like the roads turned out well.
How about ingame?
