V1.7-UTAPAU ATTACK
Moderator: Moderators
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AlPhA29
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Squirrel7Hunter
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RevanSithLord
- Sith Master

- Posts: 2636
- Joined: Mon Nov 07, 2005 12:40 am
- Projects :: Designated Days + LFC + GT vs SWBFC
- xbox live or psn: Master Revan
- Location: GDSS Philadelphia
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Jedi_Trooper
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Squirrel7Hunter
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Droideka88
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Jedi_Trooper
k well this is just an idea, release a 1.6 with the turrets and anything else that you can add without the game crashing, save the venator and gunships untill you can get the dome or whatever working (post your problem in the SWBFII modding forum maybe) and then release a 1.8, see if any bugs are encountered, fix any that are, and release the final. for the 1.6 even just add some gunships spawing near where the ATTE's and stuff are spawning.
well whatever you want i just hope this map turns out to be awesome!
well whatever you want i just hope this map turns out to be awesome!
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Squirrel7Hunter
here is a picture of the beta shadow trooper, I made him too powerful so dont get excited about what u see in the pic, but it was so __________ awsome playing as him! he had a blaster rifle that shot electricity instead of lasers, ( the electricity was the fully charged elec. from the dark troopers gun)


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yankeefan05
- Sith

- Posts: 1288
- Joined: Fri Mar 31, 2006 9:02 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: New York City
- Contact:
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Jeteye1
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Joscha
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Rpe7
Ok I really like this map, It's much like the movies and I like that. Much of soldiers running around too. And Nice skins. Just one thing, When I tried to switch from gun to fusion cutter with the commander my game froze up. The game froze up and the only thing I could do was restart my computer. I will check this again tomorrow 'cause I have a HUGE exam tomorrow so now I'm going to study again
Can anyone else please post if he or she has the same bug ?
Can anyone else please post if he or she has the same bug ?
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Squirrel7Hunter
actually someone told me that on wookipedia , they had these vehicles.Jeteye1 wrote:This is a great map but I have one concern. The CIS didnt have any ground vehicles on Utapau that I know of. Maybe Just the AT-TE's and lots of turrets. Just a suggestion but it would make it seem that i was in the movie.
anyway, I am going to post the link to WIP Utapau Attack v 1.7
NOTE: THIS LINK WILL ONLY BE UP FOR 7 DAYS
http://www.yousendit.com/transfer.php?a ... 120DDAF85C
the file has been shrunken to 70 MB, zipfolder
Description:
Hey everyone, this is version 1.7 of Utapau Attack. Umm basiclly I have just improved the map to make it more realistic. Also I have started to work on another section for the map, its a WIP so tell me if I should keep working on it or trash it.
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Installation:
Map: Utapau Attack V1.7
Mabe by:Squirrel7Hunter
Unzip the zipfile , take the CBM folder out of the CBM folder and then add it to gamedata/addon folder.
(srry if its confusing)
I have made many improvements to my map. Many of the bugs have been fixed, except for the hangar floor which is abit too high
VEhicles:
TX-130 Fightertank
AT-TE
AT-XT
AT-RT
Hailfire droid thing
AAT
STAP
republic speederbike
LAAT ( non-flyable )
/New skins have been added ( the republic rifleman and jettrooper are from Fordos skin pack), I just modified them, the rest are done by me
/Republic custom guns.
/Cis is still as default but the marine has been added
/ok ctf and 1 flag ctf work but..... the cis team only stands around and doesnt go for the flag, on the other hand the rep actually goes for the other teams flag.?? i dont know why.. only some rep units stand around.
+Things you might see in V2.0+
Flying ships in sky ( republic gunship_dome etc..)
Magna guard staff
Commander cody,( but it all depends when OOM-9 releases him to the puclic)
I have tried many tutorials on how to add sound and I cant get them to work, I must have a curse on me that wont let me add sounds so I dont know if I will get sounds to work for next version but I will try again
Send feedback On what u think the map needs or can go without!
hope u enjoy!
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Squirrel7Hunter
well, you sendit.com only keeps the link up for 7 days, there isnt much done thats new to the map exceptI was wondering If I should continue on adding a new section to the map,
edit: by the way, I know about the normal rifleman skin, I cant get my utapau skin to show up, gonna try and find out why..
edit: by the way, I know about the normal rifleman skin, I cant get my utapau skin to show up, gonna try and find out why..
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eRAGONE
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eRAGONE
The problem is, I cant walk over to post #2, it's inaccesible.
I only have 2 suggestions for this map as of now:
1. When you've got the opportunity, make all the clones have the standard clone trooper skin, with the 212th attack battalion colors. Except for the commander, try make him look like Cody.
2. Give the engineer a fusion cutter.
Otherwise, a very well done map.
P.S. Valiant has done maps with accurate skins, maybe he could help or give advice.
I only have 2 suggestions for this map as of now:
1. When you've got the opportunity, make all the clones have the standard clone trooper skin, with the 212th attack battalion colors. Except for the commander, try make him look like Cody.
2. Give the engineer a fusion cutter.
Otherwise, a very well done map.
P.S. Valiant has done maps with accurate skins, maybe he could help or give advice.
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Squirrel7Hunter
