my error
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(1604)
Weapon base class "com_weap_veh_laser2" not found
i have my common side with that /\ in the odf. i cant fix.
l
and how do you put fish in the water?
wierd bfront2 log
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1z2x3c
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- trainmaster611
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Re: wierd bfront2 log
Sounds like a cleaning issue. Also make sure there's an ord assigned and a parent present if you assigned one.
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1z2x3c
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Re: wierd bfront2 log
m cleaned and autocleaned, to no resulte. and what do you mean ord
- Eagle Eye
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Re: wierd bfront2 log
This i know from Caleb1117:1z2x3c wrote:and how do you put fish in the water?
For adding birds and fish, there are lines in the lua, along with some bird and fish textures.
Look at the kasyyk Lua, in Assets/scripts/KAS for instance.
Code: Select all
-- Birdies
SetNumBirdTypes(1)
SetBirdType(0,1.0,"bird")
-- Fishies
SetNumFishTypes(1)
SetFishType(0,0.8,"fish")-
1z2x3c
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Re: wierd bfront2 log
ty for the fish stuff.
does anyone know abot the error?
does anyone know abot the error?
- Teancum
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Re: wierd bfront2 log
One of your weapon odfs is looking for com_weap_veh_laser2.odf as its parent. If you can't find it, take com_weap_veh_laser.odf and copy/paste it into the folder. Find the copy, named "copy of com_weap_veh_laser.odf" and rename it to com_weap_veh_laser2.odf, then munge.
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1z2x3c
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Re: wierd bfront2 log
tryed it but ill try it again.
