Ginev KotOR PROJECT

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Ginev
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Ginev KotOR PROJECT

Post by Ginev »

Hi all,I move my topicfrom MPCgamers here.This is some screens from my maps for now.

This is Korriban.some of you already know the Dantooine map.I have made version 2.0,also have change some textures and make a few new places to move around.

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This is the Dantooine (version 2.0)

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And i think all you knows the ORD MANTELL from the coming TOR game :D

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Just to mention the maps are not ready yet.I still have to place a few things on them to become..."perfect" :D What you think guys? Now i am working on Kashyyyk.I almost finish the Jolie Bindo place (shadow lands)
Last edited by Ginev on Wed Jan 12, 2011 4:33 pm, edited 1 time in total.
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giftheck
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Re: GINEV KOTOR PROJECT

Post by giftheck »

All I have to say is wow.

Although I wonder if it's possible to override the CP models.
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Re: GINEV KOTOR PROJECT

Post by Ty294 »

Although I wonder if it's possible to override the CP models.
Piece-o-cake. Did it in my recent Snowball Fight map. Just take the CP odf and change the MSH.

BTW, Maps look awesome Ginev!
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Re: GINEV KOTOR PROJECT

Post by sampip »

Ord Mantell looks very nice. Good work! :thumbs:
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Re: GINEV KOTOR PROJECT

Post by jdee/barc »

1. Will there be KOTOR sides?




2. Ginev = gogo12 ???
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Re: GINEV KOTOR PROJECT

Post by THEWULFMAN »

looks good, but please use
Hidden/Spoiler:
tags to hide large groups of pictures. :plokoon:
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Ginev
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Re: GINEV KOTOR PROJECT

Post by Ginev »

I need little time and i will show you the KOTOR sides.How i can hide my pictures because i dont know how.someone to show me the command? :funny2:
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Re: GINEV KOTOR PROJECT

Post by skelltor »

Looks cool
btw its the big button that says Hide by the button that says Center
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Re: GINEV KOTOR PROJECT

Post by acryptozoo »

looks cool
love the new models :D
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Ginev
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Re: GINEV KOTOR PROJECT

Post by Ginev »

I need little help with two models that i have.They are converter from star wars empire at war.They work in BF2 but not in BF1.so i need someone to reconvert them and test them.someone have some free time to reconvert them?I talk about the Leviathan and the Endar spire. (The Endar model that you see in the pictures up is different.This is dome model and cant be use for landing point in space maps)

Edit:If you guys wanna see the sides here is link for them:
http://forums.creativematrix.net/index. ... -map-pack/
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Re: Ginev KotOR PROJECT

Post by MasterFang1 »

wow best swbf1 map i've seen in a great while. good work.
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Re: Ginev KotOR PROJECT

Post by Lephenix »

Really cool :thumbs:
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Re: Ginev KotOR PROJECT

Post by commander501stappo »

Looks awesome!
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Re: Ginev KotOR PROJECT

Post by [Padawan]Helkaan »

I don't found any word to say what I think, apart this one: AWESOME.
Caleb's stuff+Eddie/Squipple's models+ConvoPack KotOr stuff+new models= the awesome project you're making, Ginev.
Now I understand why you asked AQT for his TOR skins...
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Re: Ginev KotOR PROJECT

Post by Lephenix »

The sides models are illegal , directly ported from the kotor games , dont use them if you want to see your map published and not removed .
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Re: Ginev KotOR PROJECT

Post by [Padawan]Helkaan »

Because they are directly form the game? O_o
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Re: Ginev KotOR PROJECT

Post by Lephenix »

Yes , someone called Darth Veritus already had that problem . His map was removed , and i think he was banned or warned .
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Re: Ginev KotOR PROJECT

Post by [Padawan]Helkaan »

Please correct me if I'm wrong, but I don't see any converted stuff here.
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Re: Ginev KotOR PROJECT

Post by THEWULFMAN »

[Padawan]Helkaan wrote:Please correct me if I'm wrong, but I don't see any converted stuff here.
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I concur :plokoon: , they look like the stuff Mav used in his KOTOR mod
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Re: Ginev KotOR PROJECT

Post by Darth_Spiderpig »

So, those do look like the ones in the KotOR mod (Convo Pack) to you?
Hidden/Spoiler:
Image
Image
Only two examples.

Most of the he units ae BF, yes, but I can't say for sure on the sit troops.

and then there ar a few that I can swear they are not from KotOR, because I converted them from EaW. :P
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