W.I.P. Imperial Lambda Class Shuttle
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- Epena
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- Epena
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well i havnt done shadow volumes but i dont think any of the fighters even have any since they would only be seen in the hangar, but i think im only gonna make the rear cannon usable by people like how it was in SWG, speaking of galaxies i could probably work on maybe a gunboat or gunship like SWG had.
- Epena
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- minilogoguy18
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i would have everything done if i could just get them textured, im not bad at texturing i just dont like my own textures and i get bored of it halfway through but i might get this one done really quick cause i want it done and im tired of waiting especially when i made the model, rig and animations within a couple of days.
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Qdin
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maxloef
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Blueline
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cant make a landing ramp and interior for a fighter, it doesnt work. i know what you mean about the contrast, ill burn more around the panel lines or since the paneling is a seperate layer i can lighten them some. as for the aft turret, i didnt add it yet since i have no idea on how to make vehicle turrets, i gotta pick at other vehicle models and odfs. as for the proportions, its pretty correct, followed the movies more than other games and such, if you watch RotJ when the rebels are flying above endor youll see that the wings are pretty large.
- Epena
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yeah but i dont feel like modeling the inside, since the collisions would be annoying. well i have literally a huge problem... the ship is too large to take off from the hangar, i dont want to scale it down though cause the scaling is perfect, just that the wings are tall when theyre folded. i guess im gonna have to test it out on a ground map, but the model isnt sitting on the hangar floor for some reason either so if i could get it right it might be able to take off.
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RC-1290
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JabbaLovesLava
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t551
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