Making a custom unit
Moderator: Moderators
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adventfear
- Rebel Sergeant

- Posts: 199
- Joined: Fri Feb 29, 2008 3:46 pm
Making a custom unit
Is it possible to give a human character (say, a rebel) the scream of an Acklay and the attacks/motions of a wampa?
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AQT
- Gametoast Staff

- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
Re: Is it possible...
Yes, and yes. The first is simply a matter of switching/adding in a few ODF parameter lines. I'm pretty sure Acklay screams are only found in the Felucia sound .lvl, though. The second requires you to munge a new animation set for the Wampa's .combo file with all original MSH files but using a human basepose instead.
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adventfear
- Rebel Sergeant

- Posts: 199
- Joined: Fri Feb 29, 2008 3:46 pm
Re: Is it possible...
Okay, how do I do that second part exactly?
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Is it possible...
"how to munge a new animationset" from the everythingyounnedthread, its your friend 
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adventfear
- Rebel Sergeant

- Posts: 199
- Joined: Fri Feb 29, 2008 3:46 pm
Re: Is it possible...
I did all that and it doesn't work, it crashes when the map starts 
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Is it possible...
then you have probably done something wrong, what error does tze log give you?
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Lephenix
Re: Is it possible...
Not obligatory , assuming you have vista or seven :
I had that problem too , and that fixed it , and now i can munge my anims ^^ .phazon_elite wrote:Very sorry to bump this, but I have some important information regarding this fix.
If anyone has run into the problem of munge_animation.bat not working in Vista, here's a fix:
Change this:To this:Hidden/Spoiler:I encountered this today, and I hope it helps to anyone who had this problem.Hidden/Spoiler:
