Rhen Var: Ice Gate

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

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BlackHawk549

Post by BlackHawk549 »

no, it looks like an oozie which it should look like
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ShadowHawk
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Post by ShadowHawk »

ShadowMarth03 wrote:Well, that's why its not his primary weapon. Hey, if you don't like going commando, then maybe this unit isn't for you.
You know, if this wasn't a PG forum, I could make some serious comments about that. :)
ShadowMarth03

Post by ShadowMarth03 »

What? What was wrong with that? It makes good sense...
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Post by ShadowHawk »

lol think mind in gutter...
Tex

Post by Tex »

ShadowMarth03 wrote:Well, that's why its not his primary weapon. Hey, if you don't like going commando, then maybe this unit isn't for you. Just because it's new doesn't mean you have to use it. I find it a pretty good replacement for the jet trooper though. I really don't mind it even though the jet was my favorite unit.
I never said I didn't like it or wasn't any good. It's a perfect replacement for the Jet Trooper. The awsome fire power is nicely balanced by the lower health. It's a great trooper in the second line of assault (just like the Imperial and CIS pilots with their grenade launcers) with other troopers as a shield.
The only thing I wanted to point out that the positive and negative sides of most troopers aren't that obvious.

And I must admit, I'm not the best close range fighter. I usualy stick to piloting and sniping and end up with double the kills of other players a lot of the time. :lol:
TAW_Banzai

Post by TAW_Banzai »

this map owns! i just got done having a marathon session with some of the other TAW guys hosted on my PC with this map and both bounty hunter maps. We love it!!

this is also a great sniper map....
ShadowMarth03

Post by ShadowMarth03 »

Thanks. I can only hope it is popularized so that it continues to live... One or two clan tournaments would do it, but that's not likely.
squirrel_l0rd

Post by squirrel_l0rd »

As Banzai said, this is a really good sniping map. Plenty of nooks and crannies to hide behind and lots of open spaces to pick off members of the opposing team. The special units are a nice addition, it was nice to see a storm commando in the game and the assault trooper was a good idea. Their new weapons are awesome, too (flamethrowers rock!).
ShadowMarth03

Post by ShadowMarth03 »

Thanks again. Astute is planning to release a minor update, fixing the storm commando arms problem. Heck, we never even noticed it in beta testing... If you have a problem with it though, update is on the way. The clone arm color problem turned out to be some conflicting meshes on Pandemic's part. If you have any other suggestions for the update, please send. No major scheme updates though, so it is compatible with the old version just in case. Especially any MP problems. We want them all fixed up. If you have a problem you wish adressed, please explain in detail what it is and how to reproduce it.

Thanks to everyone from Astute for all the feedback.
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Post by Astute »

Thx guys for all of your comments, really appreciate it. I'm going to send in a final version to fix any of the previous errors some of you encountered. If anyone has any problems, please post what how it happened and how to recreate it.
[SFI]Arthenik

Post by [SFI]Arthenik »

You probably can't fix the texture problem on the new Clone unit, right? I mean, when you are far from the unit, you see a ARC Trooper skin, not a green one.
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Post by Astute »

Actually, the distance skin has been fixed, its the 1st/3rd person armband problem that i can't solve. If you notice ingame, the bracers on both the arc trooper and the new clone trooper are different in 1st and 3rd person. Thankfully it has no affect on gameplay.
ShadowMarth03

Post by ShadowMarth03 »

Sending in the update now. Nothing gameplay affecting, so you don't absolutely HAVE to download it, but if you were one of thoes picky people...
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