Model showcase thread Part II

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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MandeRek
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Re: Model showcase thread Part II

Post by MandeRek »

Holy Crap! That is sweet FragMe!!! Looks really great! :thumbs:
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Re: Model showcase thread Part II

Post by SilvaDalek »

Sweet! When will we (if we will) see a release of these?
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Re: Model showcase thread Part II

Post by FOOLIS »

Neat Models :D

Is this just a test map or are you working on a factory map or something like that?
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Re: Model showcase thread Part II

Post by The_Emperor »

Even if it's just a testmap it'd be great to play lol, everything all flashy and moving and new *get's caught up*

those lights are awesome, they'd look great in some sort of prison map or something



And nice Agen MandeRek :thumbs:
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Re: Model showcase thread Part II

Post by MandeRek »

The_Emperor wrote:Even if it's just a testmap it'd be great to play lol, everything all flashy and moving and new *get's caught up*

those lights are awesome, they'd look great in some sort of prison map or something



And nice Agen MandeRek :thumbs:
Thanks Empie! Great to have you back! :D
swado9395

Re: Model showcase thread Part II

Post by swado9395 »

umm sry if this is a wrong spot to put this(im new) but im making a post modern time map and i need modales for the guns
if u want to see map so far go to sotg web site and under swbf2 modding click where it says calling all modders and modallers

o great job guys on modales there like :eek:
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Re: Model showcase thread Part II

Post by AceMastermind »

swado9395 wrote:umm sry if this is a wrong spot to put this(im new) but im making a post modern time map and i need modales for the guns
This is the wrong place to make request, please use the All-Purpose Request thread from now on.
Death_Commando

Re: Model showcase thread Part II

Post by Death_Commando »

@FragMe!:Nice model and animation
Here are a couple of my new models:
Combine Soldier[stupid texture]:
Image

Palpy Guy:
Image

Shotgun:
Image

SMG[WIP]:
Image

SSD[WIP]:
Image

Strider Buster Battle Plan[trying to get rid of the white lines]:
Image

M249 SAW:
Image
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Re: Model showcase thread Part II

Post by MandeRek »

Wow, looks good man! ;)
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Re: Model showcase thread Part II

Post by jedi_pilot »

Wow, Those look really nice :D .
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Re: Model showcase thread Part II

Post by Syth »

is the last one really yours :|
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Re: Model showcase thread Part II

Post by Taivyx »

I doubt that m249 is yours as well, and the shotgun I'm also skeptical
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Re: Model showcase thread Part II

Post by Grev »

Ya, after seeing the SMG, (No offense) I wasnt sure those were all yours.
swado9395

Re: Model showcase thread Part II

Post by swado9395 »

dude that rocks sry if still in wrong spot is there eny way i could use that?
Death_Commando

Re: Model showcase thread Part II

Post by Death_Commando »

Thanks all,they are all mine exept the M249 SAW witch have ready for rxporting to bf2.Everything is legal 8)
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Re: Model showcase thread Part II

Post by Teancum »

Death_Commando wrote:@FragMe!:Nice model and animation
Here are a couple of my new models:
Hidden/Spoiler:
Combine Soldier[stupid texture]:
Image

Palpy Guy:
Image

Shotgun:
Image

SMG[WIP]:
Image

SSD[WIP]:
Image

Strider Buster Battle Plan[trying to get rid of the white lines]:
Image

M249 SAW:
Image


So you've got some models that are directly out of SWBF2, you've got some that look like someone who is learning, and a few that look professional grade. Which ones are yours, and which ones did you merely import into XSI?
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Re: Model showcase thread Part II

Post by Penguin »

Teancum wrote:
Death_Commando wrote:@FragMe!:Nice model and animation
Here are a couple of my new models:
Hidden/Spoiler:
Combine Soldier[stupid texture]:
Image

Palpy Guy:
Image

Shotgun:
Image

SMG[WIP]:
Image

SSD[WIP]:
Image

Strider Buster Battle Plan[trying to get rid of the white lines]:
Image

M249 SAW:
Image


So you've got some models that are directly out of SWBF2, you've got some that look like someone who is learning, and a few that look professional grade. Which ones are yours, and which ones did you merely import into XSI?
Read up above Tean xD
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Re: Model showcase thread Part II

Post by t551 »

I would say no offense, but that's not really possible here. No matter what he said, those are obviously not all his. At one end of the spectrum, you have an untextured, disproportionate smg and a blocky whiteboard, and at the other end there is a detailed super star destroyer and fully textured shotgun?

You just don't get a disparity of worksmanship that large.
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Re: Model showcase thread Part II

Post by Fingerfood »

He could've just started on the really bad looking ones....
I dunno. Whoevers they are, they look great.
Death_Commando

Re: Model showcase thread Part II

Post by Death_Commando »

The SMG and the SSD are old projects and i finished the texture of the shotgun yesterday like the strider battle plan model and texture.Every single model is mine exept the M249 SAW
@Teancum:I'm using 3ds MAX 7
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