Local Sides Problem [Solved]
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- Par3210
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Re: Local Sides Problem
Thanks FragMe. Seriously, what would I do without this awesome website...? 
- Fierfek
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Re: Local Sides Problem
It's wierd how some of the actual unit names are different from the side ones. Why isn't it just des_inf_jawa, instead of changing the side name halfway through?FragMe! wrote:This:should be thisCode: Select all
ReadDataFile("SIDE\\des.lvl", "des_inf_jawa")Code: Select all
ReadDataFile("SIDE\\des.lvl", "tat_inf_jawa")
Not Much.Par3210 wrote:Thanks FragMe. Seriously, what would I do without this awesome website...?
Last edited by Fierfek on Mon Jul 13, 2009 1:57 pm, edited 1 time in total.
- Par3210
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Re: Local Sides Problem
true.
So, I'll just munge n test. Thanks again to all of you for help. I'll be sure to include you in the credits of my readme.
So, I'll just munge n test. Thanks again to all of you for help. I'll be sure to include you in the credits of my readme.
- Fierfek
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Re: Local Sides Problem
I always get so tense waiting for a report on whether it is working or not.....Par3210 wrote:true.
So, I'll just munge n test. Thanks again to all of you for help. I'll be sure to include you in the credits of my readme.
I am refreshing the page every 3 seconds....
- Par3210
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Re: Local Sides Problem
lol, Fierfek. Also your modding guide was very useful, well done.
EDIT2: Wa-wa-wa-wa-wait! Uh oh! This has popped up in the munglelog. Will it affect gameplay?
EDIT2: Wa-wa-wa-wa-wait! Uh oh! This has popped up in the munglelog. Will it affect gameplay?
Hidden/Spoiler:
Last edited by Par3210 on Mon Jul 13, 2009 2:01 pm, edited 3 times in total.
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FragMe!
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Re: Local Sides Problem
Your welcome, also read my edit I made to my post while you were typing in responses.
- Fierfek
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Re: Local Sides Problem
Thanks. I am planning on expanding it.Par3210 wrote:lol, Fierfek. Also your modding guide was very useful, well done.
And yeah, you need to change des_inf_jawa to tat_inf_jawa in both locations, like FragMe said.
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FragMe!
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Re: Local Sides Problem
Those errors are normal, don't worry about them.
- Par3210
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Re: Local Sides Problem
I changed that thanks.
Offtopic: How would I get names to appear at the start of a quote? For instance Fierfek's post has my name at the start saying "Par3210 wrote:". How would I make this appear in my messages?
EDIT2: IT WORKED! MY JAWAZ ARE APPEARING IN GAME! One thing though, I would have liked them to be Jedi instead of Jawas. Could I change them?
Offtopic: How would I get names to appear at the start of a quote? For instance Fierfek's post has my name at the start saying "Par3210 wrote:". How would I make this appear in my messages?
EDIT2: IT WORKED! MY JAWAZ ARE APPEARING IN GAME! One thing though, I would have liked them to be Jedi instead of Jawas. Could I change them?
Last edited by Par3210 on Mon Jul 13, 2009 2:05 pm, edited 1 time in total.
- Fierfek
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Re: Local Sides Problem
The chunk errors are normal? I've had maps crash because of them before.FragMe! wrote:Those errors are normal, don't worry about them.
At the bottom of each message, there are 2 buttons: report and quote. Hit quote.Par3210 wrote:I changed that thanks.
Offtopic: How would I get names to appear at the start of a quote? For instance Fierfek's post has my name at the start saying "Par3210 wrote:". How would I make this appear in my messages?
No, those shouldn't do anything, except maybe make things slower.Par3210 wrote:lol, Fierfek. Also your modding guide was very useful, well done.
EDIT2: Wa-wa-wa-wa-wait! Uh oh! This has popped up in the munglelog. Will it affect gameplay?Hidden/Spoiler:
Last edited by Fierfek on Mon Jul 13, 2009 2:06 pm, edited 1 time in total.
- Par3210
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Re: Local Sides Problem
Could I make another side too with Jedi on it?
- Fierfek
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Re: Local Sides Problem
You could, but it takes more work. If you read the tutorial in the FAQ/Everything Need to Know guide, you will see that having multiple teams complicates things, because you have to set up who is hostile/friendly to who.Par3210 wrote:Could I make another side too with Jedi on it?
- Frisbeetarian
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Re: Local Sides Problem
Yes you should, especially since, as you have it, "cp4" is no longer able to be captured.Par3210 wrote: So should I take the things away that you said to add to my lua, Fierfek? Should I delete the line you said to put in:Hidden/Spoiler:
Those are just a few extra lines, and as you said, it's covered in the local sides tutorial.Fierfek wrote:You could, but it takes more work. If you read the tutorial in the FAQ/Everything Need to Know guide, you will see that having multiple teams complicates things, because you have to set up who is hostile/friendly to who.Par3210 wrote:Could I make another side too with Jedi on it?
- Par3210
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Re: Local Sides Problem
i am prepared to work. All my other maps have been mostly trash and I want to make this map the best I have done yet.
- Fierfek
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Re: Local Sides Problem
Oh right, I forgot to tell Par3210 to change the cp4 to cp5. Oops!Frisbeetarian wrote:Yes you should, especially since, as you have it, "cp4" is no longer able to be captured.Par3210 wrote: So should I take the things away that you said to add to my lua, Fierfek? Should I delete the line you said to put in:Hidden/Spoiler:Those are just a few extra lines, and as you said, it's covered in the local sides tutorial.Fierfek wrote:You could, but it takes more work. If you read the tutorial in the FAQ/Everything Need to Know guide, you will see that having multiple teams complicates things, because you have to set up who is hostile/friendly to who.Par3210 wrote:Could I make another side too with Jedi on it?
- Par3210
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Re: Local Sides Problem
It's ok Fierfek. Anyway what is the 3 letter name for the local team? I have made the jedi side (already
) and this is what it looks like:
Hidden/Spoiler:
- Fierfek
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Re: Local Sides Problem
First, you need to change the tat_inf_jawa in the "jedis" section to jed_inf_jedi.Par3210 wrote:It's ok Fierfek. Anyway what is the 3 letter name for the local team? I have made the jedi side (already) and this is what it looks like:
Hidden/Spoiler:
You also need to add lines for the new team in the jawa section, which specifies if it is hostile or friendly with the Jawas. Read the tutorial in the FAQ/Everything Need Know Guide again to get that part.
And what do you mean by the 3-letter initials? Do you mean JED?
And I'm assuming the Jawas worked?
- Frisbeetarian
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Re: Local Sides Problem
Or just remove the line in the first place. Remember, if you capture the local's last CP, then they will never spawn again. This is why stock maps make use of invisible, uncaptureable, CPs for locals.Fierfek wrote:Oh right, I forgot to tell Par3210 to change the cp4 to cp5. Oops!
@Par3210
What do you mean by 3 letter name? You can just do
Code: Select all
SetTeamAsEnemy(3,4)
SetTeamAsEnemy(4,3)Code: Select all
ReadDataFile("SIDE\\\\des.lvl",
ReadDataFile("SIDE\\\\jed.lvl",Code: Select all
ReadDataFile("SIDE\\des.lvl",
ReadDataFile("SIDE\\jed.lvl",Ignore this, as it makes no sense, anyways. You can just do what I said and it should work.You also need to add lines for the new team in the jawa section, which specifies if it is hostile or friendly with the Jawas.
- Fierfek
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Re: Local Sides Problem
Right, you should delete that line.
Last edited by Fierfek on Mon Jul 13, 2009 2:23 pm, edited 4 times in total.
- Frisbeetarian
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Re: Local Sides Problem
He already did.Fierfek wrote:Right, you should delete that line.
Last edited by Frisbeetarian on Mon Jul 13, 2009 2:25 pm, edited 2 times in total.
