New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version
Off-topic : Please avoid double-posting, Kev'... Astute must have heard your plea and will probably upload his "Kamino : Serene" level on a "hosting-place" different from YouSendIt, as soon as he'll get more time for that...
file expired. u should really consider putting it on filefront or somthing else where there is no limit. that way u don't have to worry about limits. its just so much easier for everyone
Sorry if I kept you guys waiting. I had to leave suddenly and didn't get a chance to inform you guys of the absence. Anyway, I'll try linking from somewhere else.
I shall wait patiently then. From what I've heard, this was a fun BF1 map! I really look forward to it, even if it has bugs. I mean, I enjoy Mos Eisly (Assault) and it has all those wall glitches >_> >_> >_> yet I love it to death!
Curious question to those few who got the first downloads, did the map screw up and you couldn't spawn? I simply remunged the map and now I can't even play it, and i'm not sure why, since I didn't modify it.
Yeah, at the moment the ai are stupid. I'm not sure why either. In swbf1 they would use their jetpacks, and i remember the harpoon being much easier to aim.
Well... sad to say, but I don't think I can fix this project. Even if I get the spawning working and the AI functional, there is just too much tweaking/reengineering to do. This does not mean that the underwater map cannot be done, it just means that it can't be ported correctly and still be fun to play. Example, the grenades and the harpoon gun. Not sure if this is a good way of putting it, but its like trying to reengineer a cassette player into a CD player, I mean you could, but you'd just be better off making the CD player from the ground up. Hopefully in the future I can get back to work on a new underwater map made entirely in swbf2.
Yeah, kinda makes me regret posting the port, since i figured something like this was going to happen. Just too many bells and whistles on this map for it to port without a complete redesign.