In BF1, is there a way to prevent a specific unit, say the ArcTrooper, from spawning at a given CP? I'm familiar with the SoldierBan command, although I'm not entirely sure what it does (couldn't find any explanation of it using the search) but I believe it's a boolean e.g. SoldierBan = "1" whereas I'm trying to find a command more along the lines of "SoldierBan = "rep_inf_arc_trooper"
Or if someone knows how the various "ban" commands work and could explain it, I'd also be grateful to know.
Preventing specific units from spawning at a CP
Moderator: Moderators
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PlayerX
Thanks fred -- it seems like a strange thing to have a command that tells the bots not to try to capture a CP since I would've thought that by setting the value of the CP to zero would've accomplished the same thing? Am I correct to assume that then HoverBan="1" would tell vehicles not to attack a (destructible) CP since they cannot capture it obviously. Also a little surprised but when I did a grep of the ODF files in the BF1 world folders, I don't think I ever remember any of the bans actually being used (?)
Unfortunately team3 is already in use for one of the playable teams so I wouldn't be able to do what you suggested. Is team 0 an actual team that can be assigned to a non-neutral state, i.e. an ally team?
Unfortunately team3 is already in use for one of the playable teams so I wouldn't be able to do what you suggested. Is team 0 an actual team that can be assigned to a non-neutral state, i.e. an ally team?
