Sword Fighting 2

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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acryptozoo
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Re: Sword Fighting 2

Post by acryptozoo »

Update looks great those units look great too
AQT
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Re: Sword Fighting 2

Post by AQT »

Bob wrote:It is on high the whole time. I checked medium and low, but the color stays the same.
Off-topic: Water color is mostly determined by the RGB values in your world's .fx file and partially by the texture it uses. The stock Kashyyyk texture is plain gray, so you don't have to worry about editing that. Editing the values in the .fx file is all you really need to do.
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martin105038
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Re: Sword Fighting 2

Post by martin105038 »

Looks great. Excellent work :thumbs:
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DarthD.U.C.K.
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Re: Sword Fighting 2

Post by DarthD.U.C.K. »

the map looks really good already! nice to see somebody actually using my katana :P
is there are reason why you upload the pictures in such a tiny resolution?
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naru1305
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Re: Sword Fighting 2

Post by naru1305 »

awesome work :eek:
your units looks good and make a medival feeling!
go on for it :thumbs:
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Re: Sword Fighting 2

Post by Bob »

DarthD.U.C.K. wrote: is there are reason why you upload the pictures in such a tiny resolution?
not really, pm me if you want the pics with original resolution.

@all: I'm glad you like it, but I seriously need more answers to the poll
[Padawan]Helkaan
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Re: Sword Fighting 2

Post by [Padawan]Helkaan »

The poll doesn't work and never worked or me, so my reply is "yep"!
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DarthD.U.C.K.
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Re: Sword Fighting 2

Post by DarthD.U.C.K. »

same for me, i would vote yes too.
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Re: Sword Fighting 2

Post by Bob »

so we have 9 x yes and 2 x no...
-poll closed-
I started to make some effectfull attacks, here one of them:
Hidden/Spoiler:
Image
lol, crossfire
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naru1305
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Re: Sword Fighting 2

Post by naru1305 »

this looks really good :yes:
keep on your work :thumbs:
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Re: Sword Fighting 2

Post by Noobasaurus »

Oh my... :eek:
This looks like an EPIC map. Great work so far!
Just one question. Will there be hallways in the castle to fight in or is it just on top and around the castle?
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Re: Sword Fighting 2

Post by Bob »

UPDATE(was about time, eh?)

I added two new units, a wizzard for the good guys
Hidden/Spoiler:
Image
Image
Can throw some sort of magic bullet and has a single, but effective melee attack.
Image
"You shall not pass!"
and somewhat like a royal elite knight for the bad ones.
Hidden/Spoiler:
Image
Image
Image
They can make themselfes invisibly, watch out or they will ninja you without mercy.
I also added the palace:
Hidden/Spoiler:
Image
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Re: Sword Fighting 2

Post by CressAlbane »

Whoah. Sword-fight is always something I've wanted to see in BFII, and now you've done it. Amazing! I'll certainly be following this one. :thumbs:
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naru1305
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Re: Sword Fighting 2

Post by naru1305 »

wow, really nice update and good to see a new update :thumbs:
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Unlucky13
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Re: Sword Fighting 2

Post by Unlucky13 »

Amazing job with the reskins and the weapons. I love medival wars. I hope you can get the AI to do what you want.
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Re: Sword Fighting 2

Post by Nova Hawk »

Hey dude, I dunno why but none of your pics show up for me... :(
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Re: Sword Fighting 2

Post by Noobasaurus »

Awesome! Can't wait for release! :thumbs:
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Cerfon Rournes
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Re: Sword Fighting 2

Post by Cerfon Rournes »

^^Yeah, nice job dude!
This almost reminds me of Helm's Deep, LOTR..
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Re: Sword Fighting 2

Post by Bob »

Nova Hawk wrote:Hey dude, I dunno why but none of your pics show up for me... :(
check your interweb settings, maybe you're blocking them.
Cerfon Rournes wrote:^^Yeah, nice job dude!
This almost reminds me of Helm's Deep, LOTR..
I played that map, it's awesome. I would break my arm to get the source files...

I'm thinking about adding a timer instead of limited reinforcements, so the good guys have to hold the fortress for about 20 min, while the bad boys have to take it before time runs up, then the good reinforcements arrive, the lua would "kill" their CPs near the statue and the remaining bad guys are trapped in the city (if they captured CPs there), attacked from front and back.
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Re: Sword Fighting 2

Post by Marth8880 »

Random weather would be a really nice touch. ;)

Other than that, the map looks like it has a lot of potential! :thumbs:
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