BattleFront .WAV setup
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- Tawa_Hoda
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BattleFront .WAV setup
Is there any correct program that can convert a MP3 or and orginal .WAV into the format that is required by Battlefront 2? Audacity doesn't seem to have a properties option.
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AQT
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Re: BattleFront .WAV setup
Similar topic: http://www.gametoast.com/forums/viewtop ... 37&t=27237
Most everyone seems to prefer Audacity in that thread, so maybe you're looking in the wrong place?
Most everyone seems to prefer Audacity in that thread, so maybe you're looking in the wrong place?
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Marth8880
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Re: BattleFront .WAV setup
Go to File > Export... > Save as file type... [Change to WAV]. Also, please do NOT make your audio 22 kHz, it destroys the fidelity and it is NOT needed. Also, if you are working with sound effects, change your audio to play through the mono channel; if you are working with music or sound streams (ambient, environment soundscapes), change your audio to play through the stereo channels.
- Dakota
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Re: BattleFront .WAV setup
i just noticed i was in that thread. i did download Audacity but i still haven't gotten anything working with it. i did convert a song to .wav but then most of the time it didn't or either just messed up entirely. once i tried converting and it gave me a file that was less than a second long and was just a sound like static. so i don't really know how do get this working either.AQT wrote:Similar topic: http://www.gametoast.com/forums/viewtop ... 37&t=27237
Most everyone seems to prefer Audacity in that thread, so maybe you're looking in the wrong place?
i must have done something wrong or either it just doesn't work out that well.
i will try what Marth posted too and see if i can get it working.
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- Tawa_Hoda
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Re: BattleFront .WAV setup
It's okay you didn't jack it... I think...
I did what everyone advised, but the sounds did not play. huh... I suppose they could be wrong format.. I'll try again...
I did what everyone advised, but the sounds did not play. huh... I suppose they could be wrong format.. I'll try again...
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Marth8880
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Re: BattleFront .WAV setup
If this:
then this is false:Tawa_Hoda wrote:I suppose they could be wrong format
Post your LUA, ODFs that are using the custom sounds, and everything regarding your sound files, minus the WAV files.Tawa_Hoda wrote:I did what everyone advised
- Tawa_Hoda
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Re: BattleFront .WAV setup
JABg_con
JAB.snd
JAB.REQ
jabgcw.req
jabgcw.sfx
jaw_hero_tawa.odf
jaw_inf_rifleman.odf
Maybe I didn't do everyone JUST like everyone said... I had to go without testing for a bit... Brother keeps borrowing computer.
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Marth8880
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Re: BattleFront .WAV setup
First off, set your VOs up as streams. Don't forget to modify your LUA so there's an OpenSoundStream line as well; also, make sure you put your ReadDataFile and OpenAudioStream lines above the stock lines, otherwise it will not work (at least in my experience); following that, in your OpenAudioStream, after you specify the sound LVL, you need to put the name of the STR file that the streams are in.
Example:
Also, in your Jawa's ODF, you need to reference the VOs as,
while obviously changing the referenced stream and the parameter (AcquiredTarget) as need be.
Example:
Code: Select all
OpenAudioStream("dc:sound\\abc.lvl", "NameOfSTRFile")Code: Select all
VOSound = tat_inf_jawa_chatter AcquiredTarget"