Loadscreen Help [Solved, Thank You!]

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yuke5
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Loadscreen Help [Solved, Thank You!]

Post by yuke5 »

Problem
Hidden/Spoiler:
ERROR[levelpack common.req]:Expecting bracket, but none was found.
File : munged\pc\loadscreen.texture.req(1)...

ucft <--
ERROR[levelpack common.req]:Expecting bracket, but none was found.
File : munged\pc\loadscreen.texture.req(1)...
Hidden/Spoiler:
ucft <--
[continuing]
2 Errors 0 Warnings
However, I can't find anything wrong with my req:

ucft
{
REQN
{
"texture"
"loadscreen"
}
}

What should I do?
Last edited by yuke5 on Sun Jan 29, 2012 5:06 pm, edited 2 times in total.
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Re: Loadscreen Help

Post by THEWULFMAN »

yuke5 wrote:ERROR[levelpack common.req]

It's been a few months since I did this, but I'm pretty sure the loadscreen shouldn't shouldn't be in the common.req. If I recall, you put it in a shell.req and make a new folder here data_***\shell with your req there. Then your texture goes in data_***\shell\textures.

Of course I could be wrong, I haven't done this in about nine months.

Also, try to put pastes of code into hide tags. It makes your posts easier to read, as right now it goes from munge error log to your questions without any break. Thanks in advance.

Like so.
yuke5 wrote:
Hidden/Spoiler:
ERROR[levelpack common.req]:Expecting bracket, but none was found.
File : munged\pc\loadscreen.texture.req(1)...

ucft <--
ERROR[levelpack common.req]:Expecting bracket, but none was found.
File : munged\pc\loadscreen.texture.req(1)...

ucft <--
[continuing]
2 Errors 0 Warnings
However, I can't find anything wrong with my req:
Hidden/Spoiler:
ucft
{
REQN
{
"texture"
"loadscreen"
}
}
What should I do?
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yuke5
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Re: Loadscreen Help

Post by yuke5 »

I've tired doing what you specified, but I'm not quite sure I'm doing it right. Could you please be more specific? Instead I get this:
Hidden/Spoiler:
ERROR[levelpack shell.req]:Input file shell.req does not exist. [continuing]
1 Errors 0 Warnings
EDIT:

Wait. I'm going to go through Zerted's tutorial, VERY slowly and VERY carefully and see if I can't get some results.

EDIT2: Nope. Followed Zerted's tut to the line. Nothing. Is it a problem with my machine?
This time I didn't get a single error message. I'm going to clean and try again.
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Re: Loadscreen Help

Post by Marth8880 »

The REQ is common.req and goes in data_ABC\Load\. Your texture name has to be loadscreen.tga and a power of 2.
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Re: Loadscreen Help

Post by yuke5 »

Marth8880 wrote:The REQ is common.req and goes in data_ABC\Load\. Your texture name has to be loadscreen.tga and a power of 2.
I know. I did all that. Would you like me to post some photos?
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Re: Loadscreen Help

Post by Marth8880 »

Do a manual clean of data_ABC\_BUILD\Load\.
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Re: Loadscreen Help

Post by yuke5 »

I actually just did that. :D What's interesting is that when I ran munge with "load" checked, I got an error about dimensions, "800 x 600 x 1". how can I change the one? (I didn't revieve an error about the req this time though. I hope I'm close to fixing the problem.)
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Re: Loadscreen Help

Post by Marth8880 »

Do another manual clean, but of the texture this time. Now, double check to make sure your texture is 512x512, 1024x1024, or whatever, make sure you save with RLE compression off, and remunge.
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Re: Loadscreen Help

Post by yuke5 »

I just did what you said. I've munged, and THIS time, I didn't get a single error message. HOWEVER, there still isn't a loadscreen. I'm going to do everything all over again VERY meticulously.
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Re: Loadscreen Help

Post by AQT »

Before you do everything over again, did you move your munged loadscreen .lvl file to its appropriate location in your addon directory and load it in your lua files?
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Re: Loadscreen Help

Post by yuke5 »

AQT wrote:Before you do everything over again, did you move your munged loadscreen .lvl file to its appropriate location in your addon directory and load it in your lua files?
Yes. I followed Zerted's online tutorial to the line.

EDIT:

What should be in my Load folder? (After Munge)

All I have is the common.lvl. It doesn't seem right, but I don't know.
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Re: Loadscreen Help

Post by AQT »

That should be everything in that folder. How big is the common.lvl file, and what exactly was the original dimensions of your loadscreen texture?
Yes. I followed Zerted's online tutorial to the line.
Well, if that is the case, then this should be working properly...
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Re: Loadscreen Help

Post by yuke5 »

The common.lvl file is one kilobyte. It doesn't seem right.
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Re: Loadscreen Help

Post by THEWULFMAN »

yuke5 wrote:The common.lvl file is one kilobyte. It doesn't seem right.

Unless your loadscreen is about 4x4 pixels (92 bytes) then yeah, that isn't right. Where are all the related files? What folders did you make, and where? Where did you put the texture?
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Re: Loadscreen Help

Post by yuke5 »

Wait. I got an idea. I'm going to make a new map, and make a loadscreen using that, then just copy over the load folder. I'll also record the process.

EDIT: I haven't had a chance to work until now. I'm about to put my theory in motion. But I'd also like to thank you guys. Thanks WULF, Marth, and AQT. I really do appreciate all your help.

EDIT2: YES! WHOOOOHOOOO! It works! It works! *Does a little happy dance* It worked. The problem must've been my munger. I'm going to copy over the load folder from my test map and put it in my mod map folder and hopefully everything should work out. Thank you very much for all your help, you guys are invaluable. Thank you. :bowdown:
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