Making CPs appear on the minimap in CTF [Not solved]

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biohazard
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Making CPs appear on the minimap in CTF [Not solved]

Post by biohazard »

Wait a minute, now the AI won't spawn, but the CPs do show up on radar

EDIT: Ok, I tried ridding of this line:

SpawnRegion = ""

We'll see if it works, munging now.

EDIT2: Nope, still no AI spawn

EDIT3: Why is there a reenforcement count instead of a score count on the HUD o.O ???
I'm going to clean and not worry about this, I think..


EDIT4:
Maybe... maybe it would've helped if I was editing the right file..


EDIT5:
Glee! Nope! Still no AI spawn, can't capture the flag, and the CPs have icons on the HUD.


YaNkFaN wrote:HUDIndex = ""
HUDIndexDisplay = 0

this is in the file com_bldg_controlzone_ctf.odf located in data_abc/common/odfs

try changing it to

HUDIndex = ""
HUDIndexDisplay = 1
Last edited by biohazard on Thu Nov 19, 2009 10:50 pm, edited 9 times in total.
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Re: Making CPs appear on the minimap in CTF

Post by myers73 »

i think its a property of the ctf cp. try using a regular cp, but just dont have a capture region
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Re: Making CPs appear on the minimap in CTF

Post by YaNkFaN »

HUDIndex = ""
HUDIndexDisplay = 0

this is in the file com_bldg_controlzone_ctf.odf located in data_abc/common/odfs

try changing it to

HUDIndex = ""
HUDIndexDisplay = 1
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Fiodis
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Re: Making CPs appear on the minimap in CTF

Post by Fiodis »

And of course after you do that you'll need to make a custom ingame.lvl. Check the faq for that.
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Re: Making CPs appear on the minimap in CTF

Post by FragMe! »

Is this all CPs or just the capturable ones?
If it just the capturable ones then just change them out from com_bldg_controlzone_ctf to normal ones.
If it is all of them then just copy the com_bldg_controlzone_ctf to your worlds odf directory rename it make the changes YaNkFaN mentioned and put those in place of the existing.
Shouldn't need to make a new ingame.lvl. For it to show up correctly in ZE you may need to copy the msh file to your world's msh directory as well.
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Re: Making CPs appear on the minimap in CTF

Post by Fiodis »

He would if he edits the file in Common/odfs.
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Re: Making CPs appear on the minimap in CTF

Post by FragMe! »

I know that is why I suggested copying the file to his worlds odf folder and renaming it.
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Re: Making CPs appear on the minimap in CTF

Post by biohazard »

YaNkFaN wrote:HUDIndex = ""
HUDIndexDisplay = 0

this is in the file com_bldg_controlzone_ctf.odf located in data_abc/common/odfs

try changing it to

HUDIndex = ""
HUDIndexDisplay = 1

This worked great, and I didn't need to mess with any ingame.lvl stuff!

Thank you much

EDIT: Gah, nevermind. see first post.
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