Selva Prime [Updated 7/29]

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Nova Hawk
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Re: Selva Prime

Post by Nova Hawk »

obiboba3po wrote:sure you can beta! i kinda stopped counting i guess everyone can have a spot :)
and as for the water, ill change that aswell. Look for updates tomorrow or friday.
@Obi: I'll be gone this weekend, but you can still send me the beta and I can test it on Monday. Btw, since you have so many beta spots, wouldn't it be better to do a public beta rather than sending out betas to a lot of people? I would think it would be easier and faster.
obiboba3po
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Re: Selva Prime

Post by obiboba3po »

Nova Hawk wrote:
obiboba3po wrote:sure you can beta! i kinda stopped counting i guess everyone can have a spot :)
and as for the water, ill change that aswell. Look for updates tomorrow or friday.
@Obi: I'll be gone this weekend, but you can still send me the beta and I can test it on Monday. Btw, since you have so many beta spots, wouldn't it be better to do a public beta rather than sending out betas to a lot of people? I would think it would be easier and faster.
perhaps your right, we'll see ;)
and like i said before, beta's won't be for probably another week or two, so don't worry about this weekend.
Nova Hawk
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Re: Selva Prime

Post by Nova Hawk »

Alrighty then.
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Re: Selva Prime

Post by myers73 »

sounds great, and plz do a public beta. :D
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Re: Selva Prime

Post by Clone Captain »

Thanks for leting me beta if its closed Obi! :D. Just tell me what you want me to do. (Besides play the map) :lol:
obiboba3po
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Re: Selva Prime

Post by obiboba3po »

Clone Captain wrote:Thanks for leting me beta if its closed Obi! :D. Just tell me what you want me to do. (Besides play the map) :lol:
heh no problem
just an announcement, betas are sortof private you guys (as you've been doing) ask me here and in 1-2 weeks ill pm betas out to everyone. instructions will be included then ;) don't worry you won't miss them lol
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Re: Selva Prime

Post by Darth_Spiderpig »

WOW, this map looks amazing, good work Obi :thumbs:

I also would love to beta, if you haven't already closed it :D :mrgreen:
obiboba3po
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Re: Selva Prime

Post by obiboba3po »

alright heres an update. simple change to the b1 skin results in this:
Image

it any good? feedback please! :)

and here's a greenhouse made by fluffy, accessible in the underground base. i guess it's used as a form of life support ;)
Image
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Fluffy_the_ic
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Re: Selva Prime

Post by Fluffy_the_ic »

Bowchickawowow.

Bowchickahonkhonk.
Remember to fix the msh.option so that glow works. And your trees look awesome in there.
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Re: Selva Prime

Post by obiboba3po »

Fluffy_the_ic wrote:Bowchickawowow.

Bowchickahonkhonk.
Remember to fix the msh.option so that glow works. And your trees look awesome in there.
i take that as a compliment fluffy, so thanks ;) (xfire me about the glow thing)
Nova Hawk
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Re: Selva Prime

Post by Nova Hawk »

:eek: Awesome!
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Nihillo
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Re: Selva Prime

Post by Nihillo »

I have a suggestion: color some of the droid's parts black while other parts have the camoflauge painting. Like a Trade Federation OOM Security droid but with green-camo instead of the usual beige and black instead of red.

Anyway, the camo is good, nice job.
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Re: Selva Prime

Post by obiboba3po »

UPDATE
b1 skins improved for each unit class
Image
Image
Image
notice how each is slightly different :)

also, i really need some advice here. this is a rather big map with quite a bit of water, on my laptop it's laggy under medium quality and uber laggy under high. (could just be this computer) this is what the water looks like under medium, personally i think it looks much better
Image
now's where i need everyone's advice. should i retexture the water to look like that under low quality? Take note that under low quality the map runs as smoothly as possible as opposed to the other settings. please leave feedback :)
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Nihillo
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Re: Selva Prime

Post by Nihillo »

Looks like you liked my idea. :P Nice skins.
obiboba3po wrote:now's where i need everyone's advice. should i retexture the water to look like that under low quality? Take note that under low quality the map runs as smoothly as possible as opposed to the other settings
If it is not an inconvenience, sure! Retexture the water.
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Re: Selva Prime

Post by obiboba3po »

Nihillo wrote:Looks like you liked my idea. :P Nice skins.
obiboba3po wrote:now's where i need everyone's advice. should i retexture the water to look like that under low quality? Take note that under low quality the map runs as smoothly as possible as opposed to the other settings
If it is not an inconvenience, sure! Retexture the water.
thanks for the advice :)
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Re: Selva Prime

Post by YaNkFaN »

i really thing there is a stark contrast between everything just from looking at the pics the foliage is dark but the terrain is bright the skins are dark and the water is bright personally I would try to cut down on this by either making everything darker or everything light for this map i'd go with the dark not black but maybe add a shade of gray 180,180,180 (with the color tool) to the entire map and maybe edit the .fx of the water so it's not as bright blue maybe a murky blue /brown would be nice
obiboba3po
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Re: Selva Prime

Post by obiboba3po »

alright here's an improved water texture on low quality.
Image
-ignore the yellowish stuff in the back that's a wip-
(it's actually a completley different texture, its just not that noticeable. in comparison to the other water texture on low i suppose it is though)
Hidden/Spoiler:
Image
see a difference? :)

edit: i changed around the sand a little bit , added some palm trees as a background and added a sunflare (finally) im not really sure how i like all of this combination, suggestions?
Image
just for comparison, here is an earlier darker/yellowish sand texture (palm texture was incomplete as well..)
Image
(is one better than the other?)


Please leave feedback! ;)
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Re: Selva Prime

Post by Clone Captain »

first pic better.
Xavious
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Re: Selva Prime

Post by Xavious »

Grass looks VERY 2D. I suggest finding a different type of foliage.
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Re: Selva Prime

Post by DarthD.U.C.K. »

thats because ther is a "grid" off grass (the halmes are too close to eachother) and you cant look through it
you should either use a different texture or make the halms less close (and add more grass of course)
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