Vendaxa: Forgotten Forest
Moderator: Moderators
- sampip
- General

- Posts: 792
- Joined: Mon Mar 16, 2009 12:08 pm
- Projects :: Something big. And exciting.
- xbox live or psn: masowner66
- Location: Zebra
Re: Vendaxa: Forgotten Forest
I'll post a quick part about the campaign tomorrow. I haven't had much time to do any SWBF modding or playing due to my German Exchange student being here but I'll try and post something quick if I can.
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Vendaxa: Forgotten Forest
alright, after sampips feedback i have little improvements to add except for:
-turn down the strength of the recondroid and sbds, the other units are balanced well, but in gcw you really have an recondroid-overkill. i somestimes had 3 of these nearly invisbile little balls flying around and constantly shooting at me
-reduce the underwater foliage
-and please make the lakes/water more shallow, its really annoying when you want to get to another island and run for many lifedraining seconds thorugh the water despereatly seeking for a place to get back on the land
-please move the spawnpath of the rebelcampfire-cp a bit away from the huts, i spawned three time son top of one (it doesnt really matter but it would be better without that)
and a comment on the campaign: i enjoyed it but i got stuck when i wa supposed to kill the rebellleader, i just couldnt find any rebel at the ruins ( i tried it two times supposing that an AI killed him the first time i was stuck)
-turn down the strength of the recondroid and sbds, the other units are balanced well, but in gcw you really have an recondroid-overkill. i somestimes had 3 of these nearly invisbile little balls flying around and constantly shooting at me
-reduce the underwater foliage
-and please make the lakes/water more shallow, its really annoying when you want to get to another island and run for many lifedraining seconds thorugh the water despereatly seeking for a place to get back on the land
-please move the spawnpath of the rebelcampfire-cp a bit away from the huts, i spawned three time son top of one (it doesnt really matter but it would be better without that)
and a comment on the campaign: i enjoyed it but i got stuck when i wa supposed to kill the rebellleader, i just couldnt find any rebel at the ruins ( i tried it two times supposing that an AI killed him the first time i was stuck)
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theultimat
- Lieutenant General

- Posts: 679
- Joined: Sun Apr 13, 2008 1:39 pm
- Location: UK
Re: Vendaxa: Forgotten Forest
@Beta testers: I made a mistake in the campaign script at the objective where you need to kill the rebel commander. Sorry, I'll fix that up
And about the rivers, there is a reason why they're that deep. Just you can't see why in the beta...
- sampip
- General

- Posts: 792
- Joined: Mon Mar 16, 2009 12:08 pm
- Projects :: Something big. And exciting.
- xbox live or psn: masowner66
- Location: Zebra
Re: Vendaxa: Forgotten Forest
I've played the campaign 3 times now - and got stuck 3 times on the objective that I guessed was kill the commander. It seemed pretty good but unfortunately there wasn't any localisation in UK English, so I had to rely on looking at the regions and arrows to discover what I had to do.
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theultimat
- Lieutenant General

- Posts: 679
- Joined: Sun Apr 13, 2008 1:39 pm
- Location: UK
Re: Vendaxa: Forgotten Forest
@sampip: As I said, there is a bug in the campaign there - it's fixed now. I'll try get the updated lvl to you asap. Got Xfire? And sorry about the localisation, I forgot to copy it into the UK box. Will be done by final release (which is very soon).
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Nova Hawk
- Banned
- Posts: 4089
- Joined: Mon Sep 22, 2008 3:17 pm
- Projects :: No Mod project currently.
Re: Vendaxa: Forgotten Forest
So is my report a little late since I see you already released it on filefront?
- skelltor
- Sith

- Posts: 1431
- Joined: Fri Dec 11, 2009 6:24 pm
- Projects :: BFSM
- xbox live or psn: skelltor95
- Location: minisnowta
- Contact:
Re: Vendaxa: Forgotten Forest
hi i was wondering if i coulde please use this in BFSM?
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AQT
- Gametoast Staff

- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
Re: Vendaxa: Forgotten Forest
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Please don't bump topics over 30 days old. It is against The Rules.
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Thanks, Staff
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