Resize an image with GIMP? [Solved]

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Noobasaurus
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Resize an image with GIMP? [Solved]

Post by Noobasaurus »

How do you resize an image with GIMP? My image is 800x600 and I want it to be 800x800 with black on the top and bottom. How do I accomplish this? Every time I set the 600 to 800 it makes the other 800 somewhere around 1000. I am trying to make a loading screen by the way.
Last edited by Noobasaurus on Thu Jul 28, 2011 12:21 pm, edited 1 time in total.
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Re: Resize and image with GIMP?

Post by THEWULFMAN »

Image > Scale image > click the little "chain" looking thing > enter desired dimensions
AQT
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Re: Resize and image with GIMP?

Post by AQT »

Off-topic:
Noobasaurus wrote:I am trying to make a loading screen by the way.
800x800 is not an acceptable dimension for a loading screen texture. As with any SWBF2 texture, the dimensions must have power of two values.

Suggestion: Start with a larger image. Using an image that was originally 800x600 won't look very good as a loading screen.
Noobasaurus
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Re: Resize and image with GIMP?

Post by Noobasaurus »

Sorry about the late response, but now I am trying to make a sky, and in gimp it says it is 3440x1721, and when I munge it says:
Hidden/Spoiler:
ERROR[PC_texturemunge world1\sky_yav2.tga]:TextureMunge(sky_yav2:3440x1721x1): Must have power of two dimensions!
ERROR[PC_texturemunge world1\sky_yav2.tga]:TextureMunge(sky_yav2:3440x1721x1): Must have power of two dimensions!
[continuing]
2 Errors 0 Warnings
I checked "none" for interpolation in scale image, but after I munge it always changes back to cubic...perhaps this is the problem?

Well, yes, the problem is obviously in the hide tags but what might cause it?
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Re: Resize and image with GIMP?

Post by CalvaryCptMike »

AQT wrote:800x800 is not an acceptable dimension for a loading screen texture. As with any SWBF2 texture, the dimensions must have power of two values.
Noobasaurus
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Re: Resize and image with GIMP?

Post by Noobasaurus »

CalvaryCptMike wrote:
AQT wrote:800x800 is not an acceptable dimension for a loading screen texture. As with any SWBF2 texture, the dimensions must have power of two values.
How would I get the file to meet those requirements?
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Re: Resize and image with GIMP?

Post by Twilight_Warrior »

1
2
4
8
16
32
64
128
256
512
1024
2048

http://en.wikipedia.org/wiki/Power_of_t ... ers_of_two

Your dimensions must be made up of those numbers.
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Re: Resize and image with GIMP?

Post by Noobasaurus »

Oh. :oops:

Thanks.
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