i need help with adding ships tp ground
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Jedi_Fleg
i need help with adding ships tp ground
i dont understandhow to add capital ships to ground maps its really confusing what files do i need
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Jedi_Fleg
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Hebes24
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Go into BF2_ModTools\space_template\Worlds\@#$ and copy the effects, msh, munged, and odf folders and paste them into data_***\worlds\*** (*** = 3 letter mod ID). Then download the Tools to add new capital ships quickly. Read the readme on how to place them etc. It will place a fully functional capital ship as one object. The problem you're having is that a capital ship is actually ALOT of different small objects. These tools makes your life easier.
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Jedi_Fleg
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Hebes24
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Glad to help.
What you need to do is adjust the MaxFlyHeight in the LUAs located in data_***\common\scripts\*** (*** = 3 Letter mod ID ). You need to incrase the values in these lines:
To get the flyers to spawn, and other various things, I suggest the Getting Started.doc, and the other files located in BF2_ModTools\documentation. If you have trouble understanding them (alot of people do), tell us and we might be able to explain it for you.
What you need to do is adjust the MaxFlyHeight in the LUAs located in data_***\common\scripts\*** (*** = 3 Letter mod ID ). You need to incrase the values in these lines:
Raise the numbers and experiment to find out how high you want to be able to go.SetMaxFlyHeight(40)
SetMaxPlayerFlyHeight (40)
To get the flyers to spawn, and other various things, I suggest the Getting Started.doc, and the other files located in BF2_ModTools\documentation. If you have trouble understanding them (alot of people do), tell us and we might be able to explain it for you.
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Jedi_Fleg
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Hebes24
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