I am using the tatooine world2 sky file and i was at first using that dome but i didn't like it so i made my own texture and put it in.
It shows up in zeroeditor:
but ingame it shows up as the tatooine sky
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Code: Select all
Message Severity: 3
c:\battlefront2\main\pebblefl\common\PblConfig.h(30)
PblConfig: invalid config; 'DATA' chunk expected
chunk.GetId() == _ID( 'D', 'A', 'T', 'A' )
Message Severity: 3
c:\battlefront2\main\pebblefl\common\PblConfig.h(35)
PblConfig: invalid config; 'DATA' chunk with invalid string table
m_uiNumArgs*4 + uiStringTableLen <= CONFIG_MAX_DATA_ARGS*4


Sounds like a water crash to me. Cut down on water as much as possible -- no need to have it under the land masses. If that's still not enough, consider making more of the map land-based and less water. (Bigger islands or whatever)Thunderstorm025 wrote:Yeah exept for 4 islands. That could explain another crash ive been trying to figure out, which leaves no message severity 3 in the log.
But Im not sure because it only seems to happen when i reach certain areas.