All-Purpose Request Thread (Mk. IV)

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Delta-1035
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Re: All-Purpose Request Thread (Mk. IV)

Post by Delta-1035 »

@kinetosimpetus: I can hex-edit the kama but not envelope. :(
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Re: All-Purpose Request Thread (Mk. IV)

Post by kinetosimpetus »

Delta-1035 wrote:@kinetosimpetus: I can hex-edit the kama but not envelope. :(
Ok. I'll send them to you when I get them back from being exported. :)
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Re: All-Purpose Request Thread (Mk. IV)

Post by jdee/barc »

can someone hexedit repsharpshooter's pauldron addon onto a Stormtrooper model?
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Assisstance required on Mod

Post by Slime615 »

I am ware this should realy be in the "Requests" Section, however, this is to detailed to fit in one thread. In short, I am looking for Moddelers and Odf/Lua writers to assit me in this new Mod. Yuuzhan Vong Mod. This is a Mod that I am designing. It will be a era Mod, that addes a Yuuzhan Vong era to the Maps.

I am not a good enough modder to crteate this myself however. I will Need someone to model the weapons. An ODF Writer that can create such weapons, a LUA Editior that can hunt down bugs and find out why parts are not working – then fix them.

The Yuuzhan Vong Model that will be used will be that of the model in the conversion pack.

Here is what I Intend to have for the Yuuzhan Vong Side.


There would be:

Worker Class: - No points needed
Coufee - Small Dagger
Nang hul
Magma Pebble

Warrior caste - MK I - 2 Pionts needed
Amphistaff
Nang hul Launcher - Effectivly a Blaster rifle.
Magma Pebble

Warrior caste - MK II - 2 points needed
Amphistaff
Singularity mine
Grutchin - Rocket Launcher, shaped like a giant locust.

Warrior caste - MK III - 4 Points needed
Amphistaff
Long range Nang hul
Magma Pebble

Shaper caste - 4 points needed
Shaping Skills - Vong Fusion Cutter
Shaping Skills - Vong Bacta Pack
Finger-spears - Melee weapon, effectively Melee attack with hand.

Priest caste - 8 points needed
Masquers - Disguise Kit
Nang hul ( Razor Variation - X2 Damage )
Religous fanaticism - Rage and Rally. Has one use.

Slayers – 12 Points needed.
Steng's Talons (essentially a wrist knife, similar to the “Predators” Blade in the film Franchise)
Modified Amphistaff (Adds a Poison affect) Also uses the animation that Ki-Adi-Mundi useds as a way of differing the weapons. This also blocks blaster bolts.
Modified Coufee – Poisoned Coufee.
Magma Pebble

Hero:
Supreme Overlord
Scepter of Power – Amphistaff 3 meters long
Nang hul
Magma Pebble

Most of these weapons are seld explanatory, but some may need some explanation:

Amphi staff.
http://starwars.wikia.com/wiki/Amphistaff

This staff would use the same animation of the Gaphi sticks used by the sand people in some mods. The staff would be similar. but shaped like the picture in the link. And coloured black.

Nang hul
http://starwars.wikia.com/wiki/Nang_hul
This bug will be the main ranged weapon of the Vong. When thrown, it will return to the hand of the warrior afterwards, using the same mechanics as the saber throw.

Coufee
http://starwars.wikia.com/wiki/Coufee
Essentially a small dagger, and the weapon of the worker class Vong. a weak melee attack.

Nang hul Launcher.
http://starwars.wikia.com/wiki/Thud_bug_launcher.
Despite its name, it is not a rocket launcher, but a blater rifle. It will fire Nang Hul, but these will <i>not</i> return to the weapon. It will have 300 Pieces of ammo, before becoming useless.

Singularity mine
A Mine. Boom.

Grutchin:
http://starwars.wikia.com/wiki/Grutchin
Ahh Now this is the rocket launcher. The rockets are shaped like the picture. there is no “Launcher” So to speak, but the bugs just fly when deployed. They can seek too.

Magma Pebble
http://starwars.wikia.com/wiki/Magma_pebble
Grenades.

Shaping skills:
Fusion cutter and bacta pack.

Finger spears – Melee attack.

Scepter of power.
http://starwars.wikia.com/wiki/Scepter_of_Power
Modified amphi staff.

Long range Nang hul :
This Nan hul will travel faster than others, and a longer distance, similar to that of a sniper rifle.

Symbol for Era, and for Vong Side.
http://starwars.wikia.com/wiki/File:Vong_Glyph.svg

The biggest difficulty for me would be putting together these weapons, and programing how they work.This is esspectaily true for the "Thud Bugs"

SO any suggestion, (and by this I mean suggestions as to how to get these working, not suggestions to the Mod) would be helpfull. As would any volenteers for helping me with the weapons.
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Re: All-Purpose Request Thread (Mk. IV)

Post by Slime615 »

Could someone point me to a tutorial that explains how to remove first person view on a Model?
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Re: All-Purpose Request Thread (Mk. IV)

Post by DarthD.U.C.K. »

do you mean disabeling it or making the 1stperson-arms invisible?
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Re: All-Purpose Request Thread (Mk. IV)

Post by Slime615 »

Disableing it I think... you know, so even if some clicks "1st person" nothing changes...
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Re: All-Purpose Request Thread (Mk. IV)

Post by CressAlbane »

Just don't give the unit a first-person view.
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Re: All-Purpose Request Thread (Mk. IV)

Post by Slime615 »

How do I do that?
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Re: All-Purpose Request Thread (Mk. IV)

Post by skelltor »

Add this line to your units odf ForceMode = "1"
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Re: All-Purpose Request Thread (Mk. IV)

Post by CressAlbane »

Or, just don't call a first-person msh.
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Re: All-Purpose Request Thread (Mk. IV)

Post by DarthD.U.C.K. »

then you can still go into 1stperson but only see then gun, im pretty sure.
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Re: All-Purpose Request Thread (Mk. IV)

Post by Slime615 »

So what is used to prevent first peron in jedi Characters?
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Re: All-Purpose Request Thread (Mk. IV)

Post by Lephenix »

Simply delete that line in the odf of the weapon : HighResGeometry = ""
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Re: All-Purpose Request Thread (Mk. IV)

Post by Bob »

Slime615 wrote:So what is used to prevent first peron in jedi Characters?
what skelltor said
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Re: All-Purpose Request Thread (Mk. IV)

Post by commander501stappo »

Slime615 wrote:So what is used to prevent first peron in jedi Characters?
Look at a jedis ODF and then a clones ODF.
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Re: All-Purpose Request Thread (Mk. IV)

Post by Anakin »

this would be great for a space map can someone make this:
Hidden/Spoiler:
Image
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Re: All-Purpose Request Thread (Mk. IV)

Post by commandoCC-9811 »

:shock:
What ship is that!?!
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Re: All-Purpose Request Thread (Mk. IV)

Post by naru1305 »

Anakin, give me the informations about the ship and i will put it on my "to do list"
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Re: All-Purpose Request Thread (Mk. IV)

Post by acryptozoo »

the file info says its a valiant Star destroyer
i remember seeing that in an eaw mod somehwere ???
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