Cato Neimodia Release (Version 1.0)

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imp_strikeforce

RE: Cato Neimodia Map release coming, but first a question

Post by imp_strikeforce »

Yup tried it. Man I spent weeks on that...
i take it it's working now. lol

the classlabel actually has alot to do with the functionality of an object, it could make the difference between something like the rep_bldg_forwardcenter being just a prop or a command post( as you discovered), or even a flyer or hover! !
*hehe* think mod contest :lol:
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RE: Cato Neimodia Map release coming, but first a question

Post by guru »

lol , ok
PaNzErgsp

RE: Cato Neimodia Map release coming, but first a question

Post by PaNzErgsp »

Ok I have just officially released version .75 on pcgamemods. Sorry its late, but they were having some server moving issues. Guru: If you want you can release this on Gametoast, but it's not final.

Changes:
The sides have been swiched for more realism on the attack.
Movie added

I will add more changes after I have had much feedback. Download link is:

http://pcgamemods.com/10848/
PaNzErgsp

RE: Cato Neimodia Map release coming, but first a question

Post by PaNzErgsp »

For some eason the link at pcgamemods isn't working. If it isn't working I'll host it somewhere else.
rebel_scum

RE: Cato Neimodia Map release coming, but first a question

Post by rebel_scum »

it isnt workin for me
PaNzErgsp

RE: Cato Neimodia Map release coming, but first a question

Post by PaNzErgsp »

I got it in to gametoast (thanks guru!) The new download link is:


http://www.gametoast.com/modules.php?op ... tit&lid=70

Feedback is needed for improvement!
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RE: Cato Neimodia Map release coming, but first a question

Post by guru »

Np...:)
PaNzErgsp

RE: Cato Neimodia Map release coming, but first a question

Post by PaNzErgsp »

lright! Here is version .85. I hope there are many improvements. Please tell me if anything else is needed.

http://www.pcgamemods.com/10940/
PaNzErgsp

RE: Cato Neimodia Map release coming, but first a question

Post by PaNzErgsp »

Well It seems as thought GT doesn't really like this map, but I have made the second to last version. I'll post it here just in case. Please download because I believe that it is an amzing map!

http://www.pcgamemods.com/10993/
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RE: Cato Neimodia Map release coming, but first a question

Post by guru »

send me the info when its in final release;) I have had alot of thing to update and didnt put maps updates yet.
PaNzErgsp

Post by PaNzErgsp »

Well I'm coming back into mapping, and was just made fun of because I didnt make a 1.0 for this map, so now I just made a few more edits to make it better in my mind, and am now releasing it to the public!!

P.S. Guru, I was wondering if you could host this on GT.


Map Name: Cato Neimodia
Version: 1.0
Author: PaNzEr gsp
Author's Email: [email protected]
Sides Played: CW
Historical backround:
CW: The Neiomedian homeworld is under attack by the Republic!

http://img235.exs.cx/img235/2479/battle ... 7048po.jpg
http://img235.exs.cx/img235/5218/battle ... 0108jf.jpg
http://img235.exs.cx/img235/2463/battle ... 5407dv.jpg
http://img235.exs.cx/img235/9688/battle ... 4479xd.jpg
http://img235.exs.cx/img235/6161/battle ... 7246hl.jpg
http://img235.exs.cx/img235/2821/battle ... 1888hi.jpg
http://img235.exs.cx/img235/5743/battle ... 0463zo.jpg

DL link is here:

http://pcgamemods.com/15610/
Bulldog

Post by Bulldog »

Nice to see this hadn't been forgotten; just curious, what changes did you make?
PaNzErgsp

Post by PaNzErgsp »

Yea ur right! Changes made:

More bamboo and trees,
rainshadow fixed for the CIS base,
and increase/decrease in troop levels for balence of sides.
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