Mandalore: Sundari {WIP} (for my era mod)

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

User avatar
sim-al2
2nd Lieutenant
2nd Lieutenant
Posts: 412
Joined: Mon Jul 06, 2009 10:26 pm
Projects :: Mapping on occasion
Games I'm Playing :: SWBFII + MW4 + SC4
Location: In the cockpit of some vehicle...

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by sim-al2 »

THEWULFMAN wrote: And since they made a super battle droid, why couldn't they have made a super droideka?
Ultra Droideka

I agree that the droideka might be better in silver or even:
Hidden/Spoiler:
gold. :funny2: Well maybe not gold...
I would definitely reskin the buildings because it makes the map look like a bunch of assets put together (that's not a bad thing at all but it doesn't really give the map the character it deseves.)
User avatar
Lagomorphia
Major
Major
Posts: 502
Joined: Sun Dec 13, 2009 10:02 am

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by Lagomorphia »

Mandalorian Support units? Well, there's special Death Watch Super Battle Droids (AQT used them in TEV), but, if it's a special Mandalorian Droideka, why not give it the Death Watch symbol?
gold
I thought of gold, but that's a bit too Republic Heroes.
[Padawan]Helkaan
Sith
Sith
Posts: 1444
Joined: Mon Aug 16, 2010 3:01 pm
Projects :: Dunno. Maybe making something
Games I'm Playing :: Some.

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by [Padawan]Helkaan »

These would help you:

(All these posts are directly from thread "feel free to use my skin". So if you want use them, credit the authors)

RevanSithLord wrote:
Ka-Ching wrote:post em post em!
K. I'll quote my post in the other thread so I don't have to dread copy and pasting everything once at a time. :D
RevanSithLord wrote:Image

Use as you wish. I personally don't care. As long as I am credited with trying this concept out a while back. Can also darken or lighten if you wish, or modify. Just say what you modified and who it came from. I'm not a picky person, really, and I don't go around saying that people require permission to do anything.

I personally don't think it's all that great, but you guys may think otherwise. Authraw, I uploaded it for you to check out. And to see if anyone needed at least a temporary Phase-1 DT skin.

Don't credit me for the face. As I am not good with textures, I decided to borrow it from someone, whom I forgot their name. Please credit them for the face. I just tried blending this together. So, basically it's very simply blended.

Also, did I already post skins for a Death Watch Bunker pack?
Hidden/Spoiler:
Composite Armor Mercenary
Image
Death Watch Wraith
Image
Death Watch Bunker Red B-2 Guard (pretty big guys in there)
Image
DWB Red/Blk B-2 Guard (more common in DWB)
Image
Death Watch Overlord (Boss. SHOULD be considered Hero for any DWB map anyone makes)
Image
Death Watch Ghost
Image
Death Watch Commander B-1
Image
Death Watch Red/Blk Camo B-1
Image
Death Watch Blue/White Security B-1
Image
Death Watch Bloodguard (More common in DWB)
Image
Imperial Katarn Armor Scheme (I already posted this, but for any of you SWG fans out there, here you go. I also have Neutral and Reb schemes somewhere.)
Image
Use at your own discretion. I haven't been able to map for a while because of how busy I've been. If you guys want me to continue my Dantooine (GCW will be more SWG like in it and CW is from CW miniseries) and my DWB (GCW only at this point. Unless the Clones fought against DW during the Clone Wars.) I will, but it will take a long darn time.
Even includes the Phase-I that I attempted. I hope it worked. Just realize that I didn't skin/texture the face. I took it and blended it on the magnaguard's template. I actually feel like a lazy Diet Dr. Pepper. At least the idea was there.
Deviss wrote:MORE MANDALORIANS
SCREENIES
Hidden/Spoiler:
Image
SKINS
Hidden/Spoiler:
Image
Image
Image
comments :D ?
I like to help modders about assets to use and other :D
User avatar
Lagomorphia
Major
Major
Posts: 502
Joined: Sun Dec 13, 2009 10:02 am

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by Lagomorphia »

He's already got DW Mandalorians, I think.

Silver Droideka (metal has a blue tinge, but isn't purple)
Hidden/Spoiler:
ImageImage
With orange stripes
Hidden/Spoiler:
ImageImage
Tried one with a Death Watch logo, but it went a bit wrong.

If anyone wants these I'll post them.
User avatar
commander501stappo
Jedi
Jedi
Posts: 1016
Joined: Tue Sep 28, 2010 8:13 am
Games I'm Playing :: Skyrim BF4 KSP CIV V
xbox live or psn: DarthAppo
Location: In a galaxy very, very close by...

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by commander501stappo »

cool droidekas :wink:
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by THEWULFMAN »

Here are a couple recent creenshots, i know the droidekas legs are parialy in the ground/model, it because i scaled him up and im working out the bugs, but new textures for all objects and droideka
Hidden/Spoiler:
Image
Image
please comment
Deviss
Master of the Force
Master of the Force
Posts: 3772
Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by Deviss »

THEWULFMAN wrote:Here are a couple recent creenshots, i know the droidekas legs are parialy in the ground/model, it because i scaled him up and im working out the bugs, but new textures for all objects and droideka
Hidden/Spoiler:
Image
Image
please comment
now the map look much better and more unique (totally different of coruscant style :D ) i cant wait for more screenies :)
User avatar
sim-al2
2nd Lieutenant
2nd Lieutenant
Posts: 412
Joined: Mon Jul 06, 2009 10:26 pm
Projects :: Mapping on occasion
Games I'm Playing :: SWBFII + MW4 + SC4
Location: In the cockpit of some vehicle...

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by sim-al2 »

Like the new building textures. :thumbs: Droideka looks nice. Hope you work out his animations.
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by THEWULFMAN »

Here is an update, visually the map is almost done, still have more hintnodes to place, more barrieers, ground more objects and such, here are the screens, it a pretty fun map if i do say so myself
Hidden/Spoiler:
ImageImageImageImageImageImage
User avatar
skelltor
Sith
Sith
Posts: 1431
Joined: Fri Dec 11, 2009 6:24 pm
Projects :: BFSM
Games I'm Playing :: SWBFII
xbox live or psn: skelltor95
Location: minisnowta
Contact:

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by skelltor »

much better :thumbs:
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by DarthD.U.C.K. »

yes, much better, only on thing: imao the groundtexture of the platforms screams BESPIN!, do you plan to change it too?
User avatar
acryptozoo
Master Bounty Hunter
Master Bounty Hunter
Posts: 1642
Joined: Wed Jun 03, 2009 3:14 pm
Projects :: Yavin Mappack
Games I'm Playing :: Homeworld 2
xbox live or psn: acryptozoo
Location: in the jungles of Yavin IV
Contact:

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by acryptozoo »

maps looking alot better great job
also i love that ultradrodekia cant wait to kill people with that :maulsaber:
User avatar
Marvel4
Rebel Colonel
Rebel Colonel
Posts: 556
Joined: Mon Jun 21, 2010 12:57 pm
Projects :: Marvel4s BF1 Conversion Pack + Era Mod

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by Marvel4 »

Looks awesome! :thumbs:
DarthD.U.C.K. wrote:yes, much better, only on thing: imao the groundtexture of the platforms screams BESPIN!, do you plan to change it too?
Doesn't look like it to me...
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by DarthD.U.C.K. »

you are right :shock: , the pattern is different. i guess it was the color
MrCrayon
Jedi Knight
Jedi Knight
Posts: 554
Joined: Sat Apr 17, 2010 8:15 pm
Projects :: Coruscant map Want to help PM me
Games I'm Playing :: Battlefront 3
Location: Buried in homework, but getting better

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by MrCrayon »

Nice. Thinking about adding custom sounds too? Like ambiance?
User avatar
SAMofBIA
Major General
Major General
Posts: 649
Joined: Tue Jun 15, 2010 3:38 pm
Projects :: Nothing....nothing at all.
Games I'm Playing :: League of Legends
xbox live or psn: No gamertag set
Location: MIA and not stopping in often anymore.

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by SAMofBIA »

looking good, ill definately give this a DL when it comes out.
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by THEWULFMAN »

MrCrayon wrote:Nice. Thinking about adding custom sounds too? Like ambiance?
i have some stock naboo theed ambience, maybe some custom, idk
SAMofBIA wrote:looking good, ill definately give this a DL when it comes out.


just remember, this will come with my era mod, in january, it will not be released seperatly, think dt2, cept all the maps will be seperate so you can remove them if you do not like them
User avatar
commander501stappo
Jedi
Jedi
Posts: 1016
Joined: Tue Sep 28, 2010 8:13 am
Games I'm Playing :: Skyrim BF4 KSP CIV V
xbox live or psn: DarthAppo
Location: In a galaxy very, very close by...

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by commander501stappo »

I like that you're having the maps in a seperate folder, keep up the good work :wink:
User avatar
SAMofBIA
Major General
Major General
Posts: 649
Joined: Tue Jun 15, 2010 3:38 pm
Projects :: Nothing....nothing at all.
Games I'm Playing :: League of Legends
xbox live or psn: No gamertag set
Location: MIA and not stopping in often anymore.

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by SAMofBIA »

that is a good idea for people to cut down on their missions WULF, cause odds are, many people wont like ALL of your maps.
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by THEWULFMAN »

SAMofBIA wrote: many people wont like ALL of your maps.
:(
But anyway, thats why i have the maps seperate :P
Post Reply