No, you don't, because the problem and the fix in is my post above.Par3210 wrote:Me needs your lua again to fix it.Just the clone wars one.
Some questions about Moding
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Xavious
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Re: Some questions about Mapping
- IronJaw
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Re: Some questions about Mapping
Ok, my .lua: (I tried to fix it already. I caught the " after the side:kwg:
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- Par3210
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Re: Some questions about Mapping
I know... 
Congrats! That's how it should be!
AND CONGRATS TO ME ON 600 POSTZ!! WOOOP!

Congrats! That's how it should be!
AND CONGRATS TO ME ON 600 POSTZ!! WOOOP!
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Re: Some questions about Mapping
- Par3210
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Re: Some questions about Moding
New problem:
Screen freezes after clicking the custom map:
And after ctrl+alt+delete, this window is up:
Screen freezes after clicking the custom map:
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- DarthD.U.C.K.
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Re: Some questions about Moding
this means that something in your lua is worng
- Par3210
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Re: Some questions about Moding
can I have your BF2 Log and also your lua please. 
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Re: Some questions about Moding
Hmmm.... Don't know where to find the log, but here's the .lua:
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Xavious
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Re: Some questions about Moding
You don't need commas at the end of your AddUnitClass lines.
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Re: Some questions about Moding
I see!
New problem:
I put the "dc:" where it's supposed to go, but on another custom map that refused to load the new skins, but when I go to load the map, about half way thtough the load screen, it crashed to desktop.
New problem:
I put the "dc:" where it's supposed to go, but on another custom map that refused to load the new skins, but when I go to load the map, about half way thtough the load screen, it crashed to desktop.
- Par3210
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Re: Some questions about Moding
Yep, he's right.
Perhaps you put it in wrong last time.
Perhaps you put it in wrong last time.
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Re: Some questions about Moding
... But it crashed..... (I don't thin kit was the dc:, but it crashed, and I can't do anything if it crashes....)
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Re: Some questions about Moding
You mean your map?
I need to see your BF2 Log and your lua. (again, sorry
)
To get your BF2 Log go to your BF2_ModTools and copy BF2_modtools.exe (the thing that has a icon of a 501st clone trooper) to your Gamedata folder in C:/Program Files/LucasArts/Star Wars Battlefront II/GameData.
Then run it from there and play the map USING THE EXE NOT YOUR GAME
and then a BF2 Log should appear when you exit after playing (or at least trying to).
Get that, copy and paste it here, and we can help.
I need to see your BF2 Log and your lua. (again, sorry
To get your BF2 Log go to your BF2_ModTools and copy BF2_modtools.exe (the thing that has a icon of a 501st clone trooper) to your Gamedata folder in C:/Program Files/LucasArts/Star Wars Battlefront II/GameData.
Then run it from there and play the map USING THE EXE NOT YOUR GAME
Get that, copy and paste it here, and we can help.
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Re: Some questions about Moding
Can't it asks for Disc 1, I have the DVD edition.
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Re: Some questions about Moding
Check the FAQ sticky at the top of this forum.IronJaw wrote:Can't it asks for Disc 1, I have the DVD edition.
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Re: Some questions about Moding
Ok, will do.
EDIT
Opened it with the "noDVD" edition, but the mini window that popped up to play the game had a big see-through green bar across the top. Also when I opened my map it loaded over half way through, it crashed with no error log popping up.
EDIT
Opened it with the "noDVD" edition, but the mini window that popped up to play the game had a big see-through green bar across the top. Also when I opened my map it loaded over half way through, it crashed with no error log popping up.
- Par3210
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Re: Some questions about Moding
yeah, the green bar is there so that people won't use it as a copy of swbf2.
And search around your GameData folder. It's in there.
And search around your GameData folder. It's in there.
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Re: Some questions about Moding
Here it is!
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Re: Some questions about Moding
Ok first off what do you click when you munge? Do you tick all the boxes? 
