SWBF Series Model Showcase Thread v4.0

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Locked
User avatar
IndianaJoe
1st Lieutenant
1st Lieutenant
Posts: 425
Joined: Sun Jun 07, 2009 11:21 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: ♦♠Lining up a headshot.♠♦

Re: SWBF Series Model Showcase Thread v4.0

Post by IndianaJoe »

Lephenix_dor wrote:Nice model , is it Riddick ?
who?

EDIT: :google: lol, actually no, my insparation was the IRA, in The Wind That Shakes The Barley (has anyone else seen that?) now all he needs is one of those hats :lol:
Lephenix

Re: SWBF Series Model Showcase Thread v4.0

Post by Lephenix »

Ok , nice model :wink:
Caleb1117
2008 Most Original Avatar
Posts: 3096
Joined: Sun Aug 20, 2006 5:55 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set
Location: X-Fire: caleb1117 ಠ_ಠ

Re: SWBF Series Model Showcase Thread v4.0

Post by Caleb1117 »

It would be a good idea to reduce the polies in those guns, belts, and grenades attached to him.
Otherwise, very cool model.
User avatar
Delta-1035
Sith Master
Sith Master
Posts: 2651
Joined: Mon Aug 04, 2008 10:32 am
Projects :: TOR GCWII GCW1035 BF1035
xbox live or psn: Johnny_Sciroppo
Location: Pizza Land

Re: SWBF Series Model Showcase Thread v4.0

Post by Delta-1035 »

Yeah, very cool model! 8)
mswf
Master Bounty Hunter
Master Bounty Hunter
Posts: 1674
Joined: Tue Mar 31, 2009 3:40 pm
Location: Twello, The Netherlands
Contact:

Re: SWBF Series Model Showcase Thread v4.0

Post by mswf »

I'm starting to nail down the actual level design now:
Image
Please ignore the terrain that's sticking out :P
theultimat
Lieutenant General
Lieutenant General
Posts: 679
Joined: Sun Apr 13, 2008 1:39 pm
Location: UK

Re: SWBF Series Model Showcase Thread v4.0

Post by theultimat »

mswf wrote:I'm starting to nail down the actual level design now:
Image
Please ignore the terrain that's sticking out :P
Wow. Looks great, especially the tunnels. :thumbs:
User avatar
RED51
Jedi
Jedi
Posts: 1024
Joined: Sun Sep 07, 2008 6:25 pm
Games I'm Playing :: SWBFII

Re: SWBF Series Model Showcase Thread v4.0

Post by RED51 »

After several long months of hard work and effort, my robot player model that I showed uhhh, two years ago I think, is nearing completion.
But first here's what I've gone though:
Hidden/Spoiler:
First DesignImage
Hidden/Spoiler:
Second DesignImage
Hidden/Spoiler:
Third DesignImage
And the final look I have accomplished:
Hidden/Spoiler:
Image
Wire FrameImage
So, what do you guys think? I plan on, before the end of the school year, getting him rigged and in BFII, and maybe JKA.
User avatar
Delta-1035
Sith Master
Sith Master
Posts: 2651
Joined: Mon Aug 04, 2008 10:32 am
Projects :: TOR GCWII GCW1035 BF1035
xbox live or psn: Johnny_Sciroppo
Location: Pizza Land

Re: SWBF Series Model Showcase Thread v4.0

Post by Delta-1035 »

Good one! :thumbs:
User avatar
IndianaJoe
1st Lieutenant
1st Lieutenant
Posts: 425
Joined: Sun Jun 07, 2009 11:21 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: ♦♠Lining up a headshot.♠♦

Re: SWBF Series Model Showcase Thread v4.0

Post by IndianaJoe »

my latest kitbash, a DC 15 EBR, (any idea what the inspiration was? :D )
Hidden/Spoiler:
Image
Image
Image
Image
Image
W/wire
Hidden/Spoiler:
Image
new Scope detail:
Hidden/Spoiler:
Image
Front grip
Hidden/Spoiler:
Image
inGame:
Hidden/Spoiler:
Image
Image
Creds to Pandemic for the original DC 15 and skin
User avatar
swado95
Rebel Warrant Officer
Rebel Warrant Officer
Posts: 304
Joined: Wed Apr 08, 2009 7:36 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Where I whant to be.

Re: SWBF Series Model Showcase Thread v4.0

Post by swado95 »

Cool. Gun

Here is my M24 for the map im making.

Side
Hidden/Spoiler:
Image
Front
Hidden/Spoiler:
Image
Back
Hidden/Spoiler:
Image
Wire
Hidden/Spoiler:
Image
RogueKnight
Space Ranger
Posts: 2512
Joined: Sat Nov 22, 2008 1:50 pm
Projects :: Life. Work.
Games I'm Playing :: League of Legends
xbox live or psn: No gamertag set
Location: Washington, US

Re: SWBF Series Model Showcase Thread v4.0

Post by RogueKnight »

you should credit the guy you got the scope and stand from.
User avatar
Maveritchell
Jedi Admin
Jedi Admin
Posts: 7366
Joined: Mon Aug 21, 2006 11:03 pm

Re: SWBF Series Model Showcase Thread v4.0

Post by Maveritchell »

RogueKnight wrote:you should credit the guy you got the scope and stand from.
It looks like he modeled those just the same as the rest of the gun. The texture obviously stands out, but that just means he used a more metallic texture for the scope.
User avatar
swado95
Rebel Warrant Officer
Rebel Warrant Officer
Posts: 304
Joined: Wed Apr 08, 2009 7:36 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Where I whant to be.

Re: SWBF Series Model Showcase Thread v4.0

Post by swado95 »

Ya the WHOLE gun I did I just used a pic of a scope as the skin and it fit nicely.
User avatar
Sky_216
Droid Pilot Assassin
Droid Pilot Assassin
Posts: 2086
Joined: Mon Feb 13, 2006 3:28 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Re: SWBF Series Model Showcase Thread v4.0

Post by Sky_216 »

Set of simple junkyard objects. Will use a darker + greyer texture for the metal struts.
Hidden/Spoiler:
Image
User avatar
lucasfart
Sith
Sith
Posts: 1440
Joined: Tue Feb 24, 2009 5:32 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Australia

Re: SWBF Series Model Showcase Thread v4.0

Post by lucasfart »

Wow! everything looks awesome! Love the dc-15 and the junkyard props...
Null_1138
Jedi
Jedi
Posts: 1192
Joined: Thu Oct 16, 2008 4:05 pm

Re: SWBF Series Model Showcase Thread v4.0

Post by Null_1138 »

Both very nice weapons and junk props. :thumbs:
User avatar
Sky_216
Droid Pilot Assassin
Droid Pilot Assassin
Posts: 2086
Joined: Mon Feb 13, 2006 3:28 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Re: SWBF Series Model Showcase Thread v4.0

Post by Sky_216 »

Start of a set of bunker props. Made of several easy to position objects, will add more so it can be used to make varied large underground bases. Rooms are heavily modified versions of some of the space rooms.
Textures haven't been fixed up yet - you'll notice it has faint green, blue and red tones. need to make them uniform.
Clean endor texture thanks to Null_1138.

Hidden/Spoiler:
Image
kinetosimpetus
Imperial Systems Expert
Imperial Systems Expert
Posts: 2381
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: SWBF Series Model Showcase Thread v4.0

Post by kinetosimpetus »

looks interesting :o
User avatar
impspy
Captain
Captain
Posts: 493
Joined: Wed Dec 31, 2008 1:54 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Pax Empiricae; check WIP

Re: SWBF Series Model Showcase Thread v4.0

Post by impspy »

Nice work everyone :thumbs:
User avatar
Battlefiler
2nd Warning
2nd Warning
Posts: 203
Joined: Thu Jul 30, 2009 6:29 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Skipe ID: Battlefiler1 xfire ID: [GT]-|battlefiler|- GERMANY
Contact:

Re: SWBF Series Model Showcase Thread v4.0

Post by Battlefiler »

nice model :thumbs:
Locked