All-Purpose Request Thread (Mk. IV)
Moderator: Moderators
-
Ty294
- Sergeant Major

- Posts: 247
- Joined: Thu Mar 12, 2009 10:28 pm
- Projects :: Various
- Location: Minnesota
Re: All-Purpose Request Thread (Mk. IV)
Battlezone 1998. It's an epic game I'll tell ya that. So I'm making a mod themed on it.
Now, as for the skins. They CAN be used for reference in creating the models. And I don't think it matters much if they themselves are used; I've seen plenty of Jedi Knight-series skins used around here.
Now, as for the skins. They CAN be used for reference in creating the models. And I don't think it matters much if they themselves are used; I've seen plenty of Jedi Knight-series skins used around here.
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: All-Purpose Request Thread (Mk. IV)
it does matter. the jka-skins are mostly community made and the other onesa are from sourcepacks raven software released.Ty294 wrote:And I don't think it matters much if they themselves are used; I've seen plenty of Jedi Knight-series skins used around here.
- naru1305
- Major General

- Posts: 657
- Joined: Fri Jan 07, 2011 4:57 pm
- Location: Germany
- Contact:
Re: All-Purpose Request Thread (Mk. IV)
hi everyone, i´ve got a question:
are there any good hair-msh or tuts that explain how to make hairs? i don´t mean the hair you can make in xsi, i mean simple addon msh´s that works like cloth.
are there any good hair-msh or tuts that explain how to make hairs? i don´t mean the hair you can make in xsi, i mean simple addon msh´s that works like cloth.
-
THEWULFMAN
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: All-Purpose Request Thread (Mk. IV)
naru1305 wrote:hi everyone, i´ve got a question:
are there any good hair-msh or tuts that explain how to make hairs? i don´t mean the hair you can make in xsi, i mean simple addon msh´s that works like cloth.
You cant have cloth be an addon mesh. You can have an addon mesh with tentacles to simuate hair, like the wookie dreads
Tutorial
-
Ty294
- Sergeant Major

- Posts: 247
- Joined: Thu Mar 12, 2009 10:28 pm
- Projects :: Various
- Location: Minnesota
Re: All-Purpose Request Thread (Mk. IV)
I have seen actual stock skins used. I've modded for JK2 and you use a program called pakscape to access the game assets. In BZ you use a program to unpack and access the assets as well. I don't see much difference. At the VERY least, the skins can be used as reference for the new skins and models. I really need these models made too.DarthD.U.C.K. wrote:it does matter. the jka-skins are mostly community made and the other onesa are from sourcepacks raven software released.Ty294 wrote:And I don't think it matters much if they themselves are used; I've seen plenty of Jedi Knight-series skins used around here.
-
kinetosimpetus
- Imperial Systems Expert

- Posts: 2381
- Joined: Wed Mar 25, 2009 4:15 pm
- Projects :: A secret project
Re: All-Purpose Request Thread (Mk. IV)
actual stock skins from jka player models only are allowed. the people that made jka specifically released those files to modders, but not vehicles, weapons, or worlds, or props.
- giftheck
- Droid Pilot Assassin

- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
Re: All-Purpose Request Thread (Mk. IV)
Could somebody please, please, please, re-export the stock Coruscant Jedi Temple models so that they have the correct collision names for BF1? All it should really amount to is imprting into XSI, or whatever modelling program, then renaming the BF2 collisions to BF1 collisions (IE "p_-so-dome01" => "collision01").
Hex-editing this only works so far, so I'd really appreciate this.
Hex-editing this only works so far, so I'd really appreciate this.
-
Ty294
- Sergeant Major

- Posts: 247
- Joined: Thu Mar 12, 2009 10:28 pm
- Projects :: Various
- Location: Minnesota
Re: All-Purpose Request Thread (Mk. IV)
OK OK OK!!!! Point made. Can people stop talking about the skins and at least offer to remake the models for me?kinetosimpetus wrote:actual stock skins from jka player models only are allowed. the people that made jka specifically released those files to modders, but not vehicles, weapons, or worlds, or props.
Hidden/Spoiler:
-
Twilight_Warrior
- Droid Pilot Assassin

- Posts: 2002
- Joined: Sat Nov 15, 2008 1:57 pm
- xbox live or psn: ScorchRaserik
Re: All-Purpose Request Thread (Mk. IV)
http://URL Shorteners are disallowed on Gametoast. Use direct links only./4srqtusTy294 wrote:Or direct me to a free 3D modeling program (although I doubt one exists).
forums/viewforum.php?f=36
forums/viewtopic.php?f=27&t=13806
forums/viewtopic.php?f=36&t=14465
Last edited by Twilight_Warrior on Sun Mar 20, 2011 11:15 pm, edited 4 times in total.
- Firefang
- Major

- Posts: 518
- Joined: Mon Nov 15, 2010 8:55 pm
- Location: California
Re: All-Purpose Request Thread (Mk. IV)
There is Blender or the free version of XSI.
- Marvel4
- Rebel Colonel

- Posts: 556
- Joined: Mon Jun 21, 2010 12:57 pm
- Projects :: Marvel4s BF1 Conversion Pack + Era Mod
Re: All-Purpose Request Thread (Mk. IV)
Did anyone create a RT-97C model?
(http://www.partsofsw.com/hvyblas.htm)
If not, could someone do it please?
(http://www.partsofsw.com/hvyblas.htm)
If not, could someone do it please?
-
Lephenix
Re: All-Purpose Request Thread (Mk. IV)
I think mav made one for dark times II , but he didn't released it.Marvel4 wrote:Did anyone create a RT-97C model?
(http://www.partsofsw.com/hvyblas.htm)
If not, could someone do it please?
-
THEWULFMAN
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: All-Purpose Request Thread (Mk. IV)
Marvel4 wrote:Did anyone create a RT-97C model?
(http://www.partsofsw.com/hvyblas.htm)
If not, could someone do it please?
I might be able to do it. But I need some good refs
Never mind, I googled
-
Ty294
- Sergeant Major

- Posts: 247
- Joined: Thu Mar 12, 2009 10:28 pm
- Projects :: Various
- Location: Minnesota
Re: All-Purpose Request Thread (Mk. IV)
Ok, I brought the skin issue up with the Battlezone community and they don't think there is any permission issue. Here are a few quotes:
Dx wrote:Activision said no restrictions so long as money is not involved.
But this is unofficial permission as Atari holds the rights since 2006 so Activision wouldn't make it official.
Dx wrote:Atari only cares if someone is using their trademark or making money off it
In other words, the owners have given permission and/or don't care much anyway. So I think I'm gunna (or have a volunteer) convert the original models themselves into MSH and use them.some guy who appearently is connected with Activision wrote:If it's a community mod thing and you're not profiting from it, I don't believe there are any restrictions on this type of activity
-
Twilight_Warrior
- Droid Pilot Assassin

- Posts: 2002
- Joined: Sat Nov 15, 2008 1:57 pm
- xbox live or psn: ScorchRaserik
Re: All-Purpose Request Thread (Mk. IV)
Soooo a person you only know as "Dx" making assumptions about a company and "some guy" who thinks it's okay. Yup, great sources.
-
Slime615
- Lieutenant General

- Posts: 704
- Joined: Thu Jan 07, 2010 9:38 am
Re: All-Purpose Request Thread (Mk. IV)
Did anyone evermake a Cyborg model, or a Addon for cybernetic implants?
- acryptozoo
- Master Bounty Hunter

- Posts: 1642
- Joined: Wed Jun 03, 2009 3:14 pm
- Projects :: Yavin Mappack
- xbox live or psn: acryptozoo
- Location: in the jungles of Yavin IV
- Contact:
Re: All-Purpose Request Thread (Mk. IV)
not that i know ofSlime615 wrote:Did anyone evermake a Cyborg model, or a Addon for cybernetic implants?
-
MetalcoreRancor
- Brigadier General

- Posts: 628
- Joined: Thu Jun 07, 2007 11:13 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: All-Purpose Request Thread (Mk. IV)
I am requesting a proficient character model designer to help create a realistic model that would stay true to an upcoming project I am working on. The Final Empire, Mistborn series. It would basically be a 16-17 year old Girl model (perhaps scaled down existing Sniper model?) with accompanying cloak, and a similiar style of clothing. The Mistborn cloak is a series of strips hanging down from the top, that dangle and flap individually. I recognize that is a tough thing to make, I'd be more happy to have the new model and work on the cloak myself but if the modder wants to assist in that, It would be welcome too.
Concept art.
I intend on creating the rest of the map but Vin is beyond my expertise at this time and I wish to have some help if available
Concept art.I intend on creating the rest of the map but Vin is beyond my expertise at this time and I wish to have some help if available
- Delta-1035
- Sith Master

- Posts: 2651
- Joined: Mon Aug 04, 2008 10:32 am
- Projects :: TOR GCWII GCW1035 BF1035
- xbox live or psn: Johnny_Sciroppo
- Location: Pizza Land
Re: All-Purpose Request Thread (Mk. IV)
Can someone remove the eyes/big tubes from the tusken head? that would be very nice!
-
Darth_Spiderpig
- Sith Master

- Posts: 2631
- Joined: Fri Mar 27, 2009 10:23 am
- Projects :: Something cool...
- xbox live or psn: Has no xbox....Yup
- Location: Does whatever a Spiderpig does
- Contact:
Re: All-Purpose Request Thread (Mk. IV)
Couldn't you just skin them completely transparent?Delta-1035 wrote:Can someone remove the eyes/big tubes from the tusken head? that would be very nice!
