When you place multiple hp_fires, do the areas where you placed them automatically fire in a sequence or do you have to set that up yourself?
My gun has a big barrel in the middle and a bunch of small barrels in a circle around it. I want the big barrel to shoot a big blast as the normal hp_fire, then the small barrels shoot one shot for every time the main barrel fires, but the shot comes from a different small barrel every time so its like a rotating sequence.
I figure I have to do that with the small barrels, since my orignal idea was to have them rotate around the main barrel and the barrel that rotates to the top each time would be the one firing with the main hp_fire. And I dont think I can do that>_>
Multiple hp_fire's
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- redgroupclan
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- Maveritchell
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Re: Multiple hp_fire's
Look at any .odf of a vehicle with multiple firepoints (most of them) and you'll have your answer on how to set them up. And you can't have shots firing from two firepoints at the same time, only in a sequence.
- redgroupclan
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Re: Multiple hp_fire's
Well that sorta just ruined the whole project

- tsurugi13
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Re: Multiple hp_fire's
Try making a two round clip with a short reload and a teeny tiny shot delay.
