Envelope freeze XSI 5.11

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Post Reply
User avatar
IndianaJoe
1st Lieutenant
1st Lieutenant
Posts: 425
Joined: Sun Jun 07, 2009 11:21 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: ♦♠Lining up a headshot.♠♦

Envelope freeze XSI 5.11

Post by IndianaJoe »

Well, i was trying to get my trenchcoat guy Player model ingame, so i am following Vyse's tut, and when i get to the enveloping stage, i get this:
Hidden/Spoiler:
Image
xsi, freezes up and stands still. The "yes' "No" and "cancel" buttons freeze. when i move the mouse over "X" it highlights, but when i click, nothing happens. :cpu:

am I doing something wrong?
Deviss
Master of the Force
Master of the Force
Posts: 3772
Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2

Re: Envelope freeze XSI 5.11

Post by Deviss »

envelope operator you must put YES and then select all bones , after that right click
User avatar
IndianaJoe
1st Lieutenant
1st Lieutenant
Posts: 425
Joined: Sun Jun 07, 2009 11:21 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: ♦♠Lining up a headshot.♠♦

Re: Envelope freeze XSI 5.11

Post by IndianaJoe »

that's the problem, i can't select yes, it freezes at that screen.
Deviss
Master of the Force
Master of the Force
Posts: 3772
Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2

Re: Envelope freeze XSI 5.11

Post by Deviss »

IndianaJoe wrote:that's the problem, i can't select yes, it freezes at that screen.
are you sure freeze? or only freeze pero some minutes XD?
User avatar
IndianaJoe
1st Lieutenant
1st Lieutenant
Posts: 425
Joined: Sun Jun 07, 2009 11:21 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: ♦♠Lining up a headshot.♠♦

Re: Envelope freeze XSI 5.11

Post by IndianaJoe »

hmmm, maybe i should try waiting longer, i'll try that.
Deviss
Master of the Force
Master of the Force
Posts: 3772
Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2

Re: Envelope freeze XSI 5.11

Post by Deviss »

IndianaJoe wrote:hmmm, maybe i should try waiting longer, i'll try that.
the patient always is needed, in special on pc xD
FragMe!
Gametoast Staff
Gametoast Staff
Posts: 2244
Joined: Sat May 13, 2006 12:34 am
Projects :: Not sure keep changing my mind.
Games I'm Playing :: F1 and SWBF
xbox live or psn: No gamertag set
Location: Origin name GT_FragMe
Contact:

Re: Envelope freeze XSI 5.11

Post by FragMe! »

Also what is already enveloped to the bones? Can tell that because they are colored.
Is the skeleton the grounddummy model? Is the grounddummy model still there?
Not that it should cause the freeze, just curious.
Deviss
Master of the Force
Master of the Force
Posts: 3772
Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2

Re: Envelope freeze XSI 5.11

Post by Deviss »

FragMe! wrote:Also what is already enveloped to the bones? Can tell that because they are colored.
Is the skeleton the grounddummy model? Is the grounddummy model still there?
Not that it should cause the freeze, just curious.
also bones could to be coloured by enveloped his shadowvolume XD
User avatar
IndianaJoe
1st Lieutenant
1st Lieutenant
Posts: 425
Joined: Sun Jun 07, 2009 11:21 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: ♦♠Lining up a headshot.♠♦

Re: Envelope freeze XSI 5.11

Post by IndianaJoe »

FragMe! wrote:Also what is already enveloped to the bones? Can tell that because they are colored.
i have not enveloped anything yet, should something be enveloped?
FragMe! wrote:Is the skeleton the grounddummy model? Is the grounddummy model still there?
? um, it is the unit_template_beta if that's what you mean.

oh BTW, if my mesh is not one model, is that bad? it has 3 textures, so i can't merge it all can I?
FragMe!
Gametoast Staff
Gametoast Staff
Posts: 2244
Joined: Sat May 13, 2006 12:34 am
Projects :: Not sure keep changing my mind.
Games I'm Playing :: F1 and SWBF
xbox live or psn: No gamertag set
Location: Origin name GT_FragMe
Contact:

Re: Envelope freeze XSI 5.11

Post by FragMe! »

Depends on the merge, do you have bits that are going to have an override texture? If not then yes you can merge them all into one mesh. Just make sure to click on the transfer properties tab.

And yes unit_template_beta is what I meant.
User avatar
IndianaJoe
1st Lieutenant
1st Lieutenant
Posts: 425
Joined: Sun Jun 07, 2009 11:21 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: ♦♠Lining up a headshot.♠♦

Re: Envelope freeze XSI 5.11

Post by IndianaJoe »

Um, n0Ob alert, how do i merge objects?
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: Envelope freeze XSI 5.11

Post by DarthD.U.C.K. »

select the models and click create>polymesh>merge, then click both transfer whatever-buttons , set the tolerance to 0,001 and click delete
Post Reply