Fixing missing weapons with 1.2

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YTGTangerine
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Fixing missing weapons with 1.2

Post by YTGTangerine »

Dur, another error in my mod. This time I think it has something to do with missing geometries, but I am not sure. The Republic weapons in my mod cease to be visible (save the Clone Commander). I have the 1.2 patch installed. How can I fix the invisible weapons ( I tried copying weap meshes from the assets)?
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Silas
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Re: Fixing missing weapons with 1.2

Post by Silas »

could you post the error log? more details are needed for any help to be given. Please say your problem a little more clearly and post the log. That'll help
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YTGTangerine
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Re: Fixing missing weapons with 1.2

Post by YTGTangerine »

Sorry, I was in a rush and forgot to post it. I'll get it soon.
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