Fixing missing weapons with 1.2
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- YTGTangerine
- Command Sergeant Major

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Fixing missing weapons with 1.2
Dur, another error in my mod. This time I think it has something to do with missing geometries, but I am not sure. The Republic weapons in my mod cease to be visible (save the Clone Commander). I have the 1.2 patch installed. How can I fix the invisible weapons ( I tried copying weap meshes from the assets)?
- Silas
- Captain

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Re: Fixing missing weapons with 1.2
could you post the error log? more details are needed for any help to be given. Please say your problem a little more clearly and post the log. That'll help
- YTGTangerine
- Command Sergeant Major

- Posts: 270
- Joined: Sat Aug 16, 2008 7:53 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Aw man I can't think of anything creative...
Re: Fixing missing weapons with 1.2
Sorry, I was in a rush and forgot to post it. I'll get it soon.
