Tris(Helmet): 1022
ca 2-3h
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epicsauce.ANDEWEGET wrote:Clone Snow Trooper from Clone Wars Series:Texture is not that good...maybe ill retexture him sometimes.Hidden/Spoiler:
Tris(Helmet): 1022
ca 2-3h
QFTMaster_Ben wrote:epicsauce.ANDEWEGET wrote:Clone Snow Trooper from Clone Wars Series:Texture is not that good...maybe ill retexture him sometimes.Hidden/Spoiler:
Tris(Helmet): 1022
ca 2-3h





Very nice ANDEWEGET. You really do have a great talent regarding XSI.ANDEWEGET wrote:Only feet, hands, skirt, texture and backpack missingHidden/Spoiler:





from the SWBF1 Docs, but still applies to SWBF2.Enveloping
Most meshes require rigid enveloping meaning only one bone influence for each vertex, (this is mostly for soldiers & vehicles). Otherwise, you could have up to 3 bones influence each vertex but you must define it as "-softskin" in the meshes .option file, (I hope .option files are covered elsewhere).![]()



awesome!!!ANDEWEGET wrote:Only feet, hands, skirt, texture and backpack missingHidden/Spoiler:





3 1024x1024 textures
1 512x512 texture
1 256x256 texture